DC Universe (TM) Online Collector's Edition for the PS3 offers the collector, the fan and the avid gamer the ultimate DCUO collection. Included is a DCUO limited edition Batman figure from DC DIRECT, based on Executive Creative Director and legendary comic book artist Jim Lee's concept art for the game; The Joker's Flying Jester in-game Weapon System for Villians; Bat Drone in-game Weapon System for Heroes; a DCUO prestige comic of the game's back-story as written by Geoff Johns; The Art of DC Universe (TM) Online art book showcasing the stunning art from Jim Lee and the team at DC Comic's Wildstorm Productions; The brand new DC Universe (TM) Online comic book, Legends Issue#0, with an original cover by Jim Lee. DC Universe Online brings high-energy action to the forefront with a combat system designed to deliver a fast-paced action experience with the extraordinary powers of DC Super Heroes and Villains at your disposal. DCUO offers a dramatic Online setting where players battle with or against their favorite DC Super Heroes and Villains including Batman, Superman, Wonder Woman, and The Joker. For the very first time, players and fans will be able to enter this fabled world as an active force for good or evil. The action and drama will play out in such well-known locations such as Gotham City and Metropolis.Features include: -DC universe online Collector's Edition for the PS3 offers the collector, the fan and the avid gamer the ultimate DCUO collection explained in detail in the Product Description below -DCUO is an action-focused hero and villain game in a fully realized 3D DC Universe created in the artistic vision of legendary comic book artist Jim Lee and DC Comic's WildStorm Productions-DCUO uses a state-of-the-art physics engine that turns the world into your weapon; using extreme customization, players are allowed to create their own custom hero or villain
The perfect solution for all dude kind. DUDE Diary has everyday life stuff like favorite candy bars, friends, gaming scores, and what's been on your mind mixed with outrageous what-if scenarios and anything-but-ordinary questions. What would you do if you were invisible? Are your nostrils the same size and shape? Who's cooler Batman or Wolverine?It's the ultimate undiary that boys will want to write in, draw on, and lock up. DUDE Diary comes with a lock and key so all the awesomeness can never be leaked out. Access denied to anyone but the owner. Sweet!Book Details:Format: PaperbackPublication Date: 11/15/2009Pages: 128Reading Level: Age 8 and Up
In Race for the Galaxy from Rio Grande Games, players build galactic civilizations using game cards that represent worlds or technical and social developments. Each round consists of one or more of five possible phases. In each round, each player secretly and simultaneously chooses one of seven different action cards and then reveals it. Only the selected phases occur. For these phases, every player performs the phases action, while the selecting player(s) also get a bonus for that phase. For example, if at least one player chooses the Develop action, then the Develop phase will occur; otherwise it is skipped. In it, each player may simultaneously select a development from his hand of cards to build. After revealing the cards, each player adds his development to his tableau of cards on the table and then discards cards from his hand equal to its cost. Each player who chose Develop discards one card fewer as his bonus. Explore allows a player to draw cards and select which of them to add to his hand. Settle allows a player to place a world in his tableau. Some worlds produce goods, represented by face down cards, when Produce is selected. These goods can be discarded for victory points or sold to add cards to the players hand by selecting Consume. With cards, players can settle new worlds and build more developments, gaining both victory points and card powers that provide advantages in certain phases. The player who best manages his cards, phase and bonus selections, and card powers to build the greatest space empire, wins. The winner is the player with the most victory points.Recommended Ages:13 and up
The Universe is a big place and there are enough Lanterns in the Corps to police it all. All four figures feature multiple points of articulation and include a display base. Character-appropriate accessories are also included.Features include: -Based on DC Comics' legendary intergalactic protectors-Choose from Hal Jordan (Power Glow)(6.75") , Green Lantern Arkkis Chummuk (6.75"), Red Lantern Guy Gardner (6.75"), and Green Lantern STEL-Multiple points of articulation-Display bases and character-appropriate accessories included-4-color clamshell blister card packagingRecommended Ages:14 and up
Disney's Wreck-It Ralph is a computer-animated feature film about a video game villain who wants nothing more than to be the good guy for a change. But when Ralph finally gets his chance, he discovers that being the hero isn't as easy as it looks. Soon the entire video game world is at stake, and if Ralph doesn't play to win, it could mean "Game Over" for every game in the arcade! This Step 2 reader based on the film is perfect for kids ages 4-6.Book Details: Format: Paperback Publication Date: 9/18/2012 Pages: 32 Reading Level: Age 4 and Up
Drew Lawson knows basketball is taking him places. It has to, because his grades certainly aren't. But lately his plan has run squarely into a pick. Coach's new offense has made another player a star, and Drew won't let anyone disrespect his game. Just as his team makes the playoffs, Drew must come up with something big to save his fading college prospects. It's all up to Drew to find out just how deep his game really is. Book Details:Format: PaperbackPublication Date: 1/27/2009Pages: 240Reading Level: Age 13 and Up
The Deadtime Stories by “Twisted Sisters” Annette and Gina Cascone—they’ll scare you silly! Now being filmed as a live-action series coming soon to a screen near you. Play at your own risk! “Bloody Mary.” It was just a silly wishing game—one that Lindsey and her friends had played a hundred times before, in front of a dozen different mirrors. The game never worked. It wasn’t supposed to. But when they play “Bloody Mary” in front of a strange antique mirror, the game quickly turns into a nightmare! One by one their wishes start coming true, with horrifying results. Something evil is lurking behind the looking glass…and Lindsey learns much too late that wishes don’t come free—and that “Bloody Mary” is definitely not just a game!Book Details:Format: PaperbackPublication Date: 8/28/2012Pages: 192Reading Level: Age 8 and Up
The Storymatic The Storymatic is a writing prompt, a teaching tool, a parlor game and a toy all in one little box. Just combine a few of the 500+ cards and watch a story take shape before your eyes.Product Dimensions: 7.25 (L) x 2.25 (W) x 3.75 (H)Age: 12 years and up
For twenty-five years, Ellen Raskin's Newbery Medal-winning The Westing Game has been an enduring favorite and is now being reissued with a brand-new jacket by Kevin Hawkes and an introduction by Ann Durell. This highly inventive mystery involves sixteen people who are invited to the reading of Samuel W. Westing's will. They could become millionaires, depending on how they play the tricky and dangerous Westing game, which involves blizzards, burglaries, and bombings. Ellen Raskin has entangled a remarkable cast of characters in a puzzle-knotted, word-twisting plot filled with humor, intrigue, and suspense.Book Details:Format: HardcoverPublication Date: 10/13/2003Pages: 192Reading Level: Age 8 and Up
The first time Melanie Ross meets April Hall, she's not sure they have anything in common. One look at April's upswept hair, false eyelashes, and ragged fox-fur collar is enough to convince Melanie that April won't have an easy time fitting in with the sixth graders at Wilson School. But April has some surprises in store, like the fact that she enjoys reading and playing imagination games just as much as Melanie does. The two even discover that they both love anything to do with ancient Egypt! In a storage yard behind the A-Z Antiques and Curio Shop, Melanie and April start to play the Egypt Game. Before long, there are six Egyptians instead of two. They meet to wear costumes, hold ceremonies, and work on their secret code. Everyone enjoys the game until strange things begin to happen. Has the Egypt Game gone too far? With a touch of charm and a whole lot of imagination, Zilpha Keatley Snyder transforms an abandoned junkyard into an Egyptian court in this Newbery Honor-winning mystery.Book Details:Format: HardcoverPublication Date: 10/23/2007Pages: 224Reading Level: Age 8 and Up
Rhyming text and spirited illustrations take readers through the exciting ups and downs of a neighborhood soccer game.Book Details:Format: PaperbackPublication Date: 8/1/1994Pages: 32Reading Level: Age 4 and Up
When an eccentric millionaire dies mysteriously, sixteen very unlikely people are gathered together for the reading of the will...and what a will it is! Book Details:Format: PaperbackPublication Date: 4/12/2004Pages: 192Reading Level: Age 10 and Up
Her name is Omakayas, or Little Frog, because her first step was a hop, and she lives on an island in Lake Superior.It is 1850, and the lives of the Ojibwe have returned to a familiar rhythm: they build their birchbark houses in the summer, go to the ricing camps in the fall to harvest and feast, and move to their cozy cedar log cabins near the town of LaPointe before the first snows. The satisfying routines of Omakayas's days are interrupted by a surprise visit from a group of desperate and mysterious people. From them, she learns that all their lives may drastically change. The chimookomanag, or white people, want Omakayas and her people to leave their island in Lake Superior and move farther west. Omakayas realizes that something so valuable, so important that she never knew she had it in the first place, is in danger: Her home. Her way of life. In this captivating sequel to National Book Award nominee The Birchbark House, Louise Erdrich continues the story of Omakayas and her family.Book Details:Format: HardcoverPublication Date: 4/26/2005Pages: 272Reading Level: Age 8 and Up
eeBoo Spinner Game - Dancing GameeeBoo has perfected the art of spinner games. The arrows on all their spinners are clear, so there is no question about where the arrow stops. Attached with a rivet on a spacer, the arrows spin freely with a flick of the finger. Each game takes a different tack to build the relational skills of game playing while promoting an assortment of literacy and math skills. Pieces are of sturdy card stock. Each contains clear directions with ideas for additional ways to play. Dancing Spinner Game will display what each player needs to create a beautiful dancer. Each player takes a turn at the spinner- the first to collect all the outfits and accessories wins the game. Game helps child develop patience and categorization skills. Instructions included on inside of box cover. For 2-4 Players.
The Game of Light (Board Book)The Game of Light is an inventive game of storytelling with shadows. Part of a bright and lively series of board books that work like a game. Full color.Book Details:Format: Board BookPublication Date: 3/30/2011Pages: 14Reading Level: Age 3 and Up
Carrom Skittles Game Bring back the memories with this old favorite. The Carrom Skittles Game Board is a classic game that is fun for the whole family. Try and knock down as many pins as possible with the spinning top and score points. This game is made of solid pine and finished in polyurethane for added durability. Whether you're playing with your kids or your grandfather, have fun with the Carrom Skittles Game Board.
Part of a bright and lively series of board books that work like a game, "The Game of Patterns" is a bright, interactive game of spot the difference. Full color.Book Details:Format: Board BookPublication Date: 3/30/2011Pages: 14Reading Level: Age 3 and Up
Find exactly what you are looking for - Mega Bloks, Fisher Price, and Melissa & Doug. Check around! You'll see we've got great prices on all products. We ship FAST - overnight to more than 75% of the country, and in 2 days to everyone else. Free on all orders over $49. We are committed to providing you with superior service and encourage you to contact our Customer Care team with any questions or concerns.