University Games Charades Travel Tin Game This is the first charades game for kids. From hopping like bunnies to flying like airplanes, this creative game helps all kids get into the act. It's a great starter game emphasizing non-verbal communication.Product Dimensions: 4.75 (L) x 7.75 (W) x 2 (H)Age: 3 to 8 yearsRecommended Ages:3 – 7
eeBoo Candy Travel Matching GameTake some of eeBoo's games on the road! Packed in a sturdy 4" x 4" sliding tray box for neat storage, eeBoo's compact travel games are convenient and portable - ready to play for fun on the run! 24 kinds of candy to match including candy corn and conversation hearts, jellybeans and salt-water taffy, truffles and nonpareils! Children and adults alike enjoy this game of memory and observation skills. Including 24 1.75" x 1.75" pairs to match, eeBoo's Memory Games sharpen Recognition and Memory skills!
Rubberneckers finally puts an end to on-the-road ennui, whether you're road tripping, field tripping, or just facing the morning commute. Crack open this box of glossy cards and let the fun begin! A combination of games all of us have played at some point in our driving and riding careers, Rubberneckers is nothing but a good time, no matter how old you are. Just think, there are 200 million cars in America. That's half a billion bored riders or a staggering 20 billion bottles of beer on the wall. Thank god, help is here at last.Book Details:Format: Special FormatPublication Date: 2/1/1999Pages: 68Reading Level: Age 3 and Up
Disney's Wreck-It Ralph is a computer-animated feature film about a video game villain who wants nothing more than to be the good guy for a change. But when Ralph finally gets his chance, he discovers that being the hero isn't as easy as it looks. Soon the entire video game world is at stake, and if Ralph doesn't play to win, it could mean "Game Over" for every game in the arcade! This Step 2 reader based on the film is perfect for kids ages 4-6.Book Details: Format: Paperback Publication Date: 9/18/2012 Pages: 32 Reading Level: Age 4 and Up
Drew Lawson knows basketball is taking him places. It has to, because his grades certainly aren't. But lately his plan has run squarely into a pick. Coach's new offense has made another player a star, and Drew won't let anyone disrespect his game. Just as his team makes the playoffs, Drew must come up with something big to save his fading college prospects. It's all up to Drew to find out just how deep his game really is. Book Details:Format: PaperbackPublication Date: 1/27/2009Pages: 240Reading Level: Age 13 and Up
University Games Eric Carle ABC Travel Tin Game University Games Eric Carle ABC Travel Tin Game brings Eric Carle'sexquisite illustrations on the road for fun that moves. It's specially designed to help kids identify letters and numbers easily. Kids will also be able to differentiate between capital and small letters. Why You'll Love It: It helps develop kids' reading and counting skills through colorful play. Age: 3 years and above Features - Multi-player game - Helps kids recognize alphabet in upper and lower cases - Easy-to-carry tin - Uses Eric Carle'sbeautiful illustrations Recommended Ages:3 and up
I Have Card and Travel Game Flip it. Say it. Play it. This is fun for all generations. Kids will sharpen their recognition and alphabet skills in this quick-thinking card game, while adults will have loads of laughs trying to out-race each other. Designed by 1st grade teacher Pamela Myers, it strengthens hand-eye coordination.Product Dimensions: 6 (L) x 2 (W) x 6 (H)Age: 8 years and upRecommended Ages:8 and up
University Games Super WHY! Bingo Travel Tin Game University Games Super WHY! Bingo Travel Tin Game is a great way to learn letter recognition and simple words. It features cards with that spell three letter words. The first player who covers three letters horizontally or vertically calls out 'Super Duper' and wins. Why You'll Love It: Kids can play with letters and learn to read and spell simple words. Age: 4 years and up Features Multi-player game Combines fun with learning Helps kids practice letter identification and reading simple words Designed to develop social interaction skills Includes Bingo Cards Bingo Chips Letter Cards A list of instructions
Wise Alec: Sports Buffs Travel Game And Expansion Set Sports trivia with an exciting twist!Hey Sports Fans! Play the ultimate sports trivia game based on the award-winning Wise Alec Family Trivia Game. There are 300 questions to test your knowledge of sports history, athletes, and rules. Two levels of questions on each card let everyone from rookies to veterans play together. Plus, Wise Alec cards will have you doing tongue twisters, brain teasers, and fun exercises!The cards from this game can also be used to expand your own set of Wise Alec Family Trivia Game. For ages 8 and above. 2 or more players.Recommended Ages:8 – 12
The Game in the Dark A glow-in-the-dark book that will bring the universe to life! Travel to the moon, dance with the stars, bounce around the universe - from your own home. Part of a bright and lively series of board books that work like a game from bestselling illustrator, Herve Tullet
Roll the dice and take out the matching total in chips. Choose your point combinations carefully so you don't get stuck with too many chips left - because in this game the player with the LOWEST score wins.Features include: -Ages 7- Adult, 4-10 players-Fast paced, totally portable game that builds math facts skills .-Drawstring pocket bag makes this the perfect travel game for instant family fun.-Families and educators will love this game that makes learning addition facts a blast.-Break this game out at a restaurant when you are waiting for food or instead of flash cards for educational addition review.Recommended Ages:6 and up
LeapFrog@ Leapster@ Learning Game: Up Join Carl and Russell on a high-flying adventure based on the Disney·Pixar movie Up! When Carl’s house takes to the skies, it’s up to you to guide Russell and Carl on their soaring journey. Along the way, use your math and reasoning skills to fill your Adventure Book with treasures and travel souvenirs. Features expanded play for the Leapster2 system, so Leapster2 players can connect online for extra games, activities and rewards, and parents can connect online to the LeapFrog@ Learning Path to see what their child is playing and learning. All Leapster games work with all Leapster systems. Teaches:-Early number sense-Addition and subtraction-More than / less than-Sorting and classifying-Spatial relationships-Shapes-Animals Appropriate for ages 5 to 8 years (grades K to 2).
FOR USE IN SCHOOLS AND LIBRARIES ONLY. When 11-year-old April and her friend Melanie invent a game about ancient Egypt, strange things start happening, and the girls worry that their game has gone too far.Book Details:Format: HardcoverPublication Date: 10/1/1985Pages: 215Reading Level: Age 9 and Up
Game Changer A talented teen athlete questions reality--and the role she plays in it--when a mysterious injury upends her world.Athletics are everything for eighth-grader KT Sutton. She’s a softball star.
Keep an eye on the clock as the Huskies and the Falcons gear up for their championship soccer match. Weeks, days, hours, minutes, and seconds--it's all game time!Book Details:Format: PaperbackPublication Date: 8/22/2000Pages: 40Reading Level: Age 6 and Up
The Storymatic The Storymatic is a writing prompt, a teaching tool, a parlor game and a toy all in one little box. Just combine a few of the 500+ cards and watch a story take shape before your eyes.Product Dimensions: 7.25 (L) x 2.25 (W) x 3.75 (H)Age: 12 years and up
The Deadtime Stories by “Twisted Sisters” Annette and Gina Cascone—they’ll scare you silly! Now being filmed as a live-action series coming soon to a screen near you. Play at your own risk! “Bloody Mary.” It was just a silly wishing game—one that Lindsey and her friends had played a hundred times before, in front of a dozen different mirrors. The game never worked. It wasn’t supposed to. But when they play “Bloody Mary” in front of a strange antique mirror, the game quickly turns into a nightmare! One by one their wishes start coming true, with horrifying results. Something evil is lurking behind the looking glass…and Lindsey learns much too late that wishes don’t come free—and that “Bloody Mary” is definitely not just a game!Book Details:Format: PaperbackPublication Date: 8/28/2012Pages: 192Reading Level: Age 8 and Up
For twenty-five years, Ellen Raskin's Newbery Medal-winning The Westing Game has been an enduring favorite and is now being reissued with a brand-new jacket by Kevin Hawkes and an introduction by Ann Durell. This highly inventive mystery involves sixteen people who are invited to the reading of Samuel W. Westing's will. They could become millionaires, depending on how they play the tricky and dangerous Westing game, which involves blizzards, burglaries, and bombings. Ellen Raskin has entangled a remarkable cast of characters in a puzzle-knotted, word-twisting plot filled with humor, intrigue, and suspense.Book Details:Format: HardcoverPublication Date: 10/13/2003Pages: 192Reading Level: Age 8 and Up
The first time Melanie Ross meets April Hall, she's not sure they have anything in common. One look at April's upswept hair, false eyelashes, and ragged fox-fur collar is enough to convince Melanie that April won't have an easy time fitting in with the sixth graders at Wilson School. But April has some surprises in store, like the fact that she enjoys reading and playing imagination games just as much as Melanie does. The two even discover that they both love anything to do with ancient Egypt! In a storage yard behind the A-Z Antiques and Curio Shop, Melanie and April start to play the Egypt Game. Before long, there are six Egyptians instead of two. They meet to wear costumes, hold ceremonies, and work on their secret code. Everyone enjoys the game until strange things begin to happen. Has the Egypt Game gone too far? With a touch of charm and a whole lot of imagination, Zilpha Keatley Snyder transforms an abandoned junkyard into an Egyptian court in this Newbery Honor-winning mystery.Book Details:Format: HardcoverPublication Date: 10/23/2007Pages: 224Reading Level: Age 8 and Up
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