Celebrate the 50th Anniversary of "The Game Of Life" with this wonderful classic edition. Everything you adored about the original 1960 game will be found inside. Good fortune is always around the corner. That's LIFE. Contains sturdy bi-fold game board with plastic buildings and mountains, money pad, cards, stock and insurance cirtificates, 8 plastic cars, pink and blue people-pegs, number board, bankers trays and rules. Two to six player gameFeatures include: -Classic reproduction of 1960 1st edition-Sturdy bi-fold game board-Plastic buildings and mountains-Money pad, cars, stock, and insurance certificates-Number board, Banker's tray and rules Recommended Ages:10 and up
Move your mover- Greg, rowley, Fregley, Roderick, Holly Hills, or Manny- to see what category to play. In Who Said What, players secretly answer questions like "If you could only eat one food for the rest of your life, what would it be?" Can you guess which answer goes with which player? Correct answers move you closer to finish, but wrong answers can give you the cheesse!Recommended Ages: 8 years & Up
The leading family communications game. Players progress along the playing board as they answer questions such as, hat are the four most important things in your life and hat do you think life would be like in 100 years this non-competitive game can be a great ice-breaker or a serious exchange of thoughts, feelings and ideas. Ages 5 to adult, and for 2 to 6 players.Features include: -Non competitive-Communication game-Strengthens social skills-A great ice-breaker or a serious exchange of thoughts, feelings and ideas-2 to 6 playersRecommended Ages:5 and up
Game Of Life Game Of Life is the classic board game you know and love. Choose a path, get a job, and build a family while you take a spin through life. Why You'll Love It: It's fun the whole family can play. Age: 9 years and up Features Game board with fun and exciting illustration Six plastic SUV pawns 25 LIFE tiles to be used to earn money A spinner base at the middle of the game board for easy access Foldable design allows for portability Recommended Ages:9 and up
As a part of the monumental DC Comics? The New 52 event, comics superstars Geoff Johns and Jim Lee bring you an all-new origin story for the Justice League! In a world where inexperienced superheroes operate under a cloud of suspicion from the public, loner vigilante Batman has stumbled upon a dark evil that threatens to destroy the earth as we know it. Now, faced with a threat far beyond anything he can handle on his own, the Dark Knight must trust an alien, a scarlet speedster, an accidental teenage hero, a space cop, an Amazon Princess and an undersea monarch. Will this combination of Superman, The Flash, Cyborg, Green Lantern, Wonder Woman and Aquaman be able to put aside their differences and come together to save the world? Or will they destroy each other first? In one of the most game-changing titles in comic industry history, Geoff Johns and Jim Lee re-imagine the classic heroes of the DC Universe for the 21st century. This volume collects issues #1-6 of Justice League, part of the DC Comics? The New 52 event.Book Details:Format: PaperbackPublication Date: 2/5/2013Pages: 192Reading Level: Age 13 and Up
A NEW YORK TIMES BESTSELLERAs a part of the monumental DC Comics—The New 52 event, comics superstars Geoff Johns and Jim Lee bring you an all-new origin story for the Justice League!In a world where inexperienced superheroes operate under a cloud of suspicion from the public, loner vigilante Batman has stumbled upon a dark evil that threatens to destroy the earth as we know it. Now, faced with a threat far beyond anything he can handle on his own, the Dark Knight must trust an alien, a scarlet speedster, an accidental teenage hero, a space cop, an Amazon Princess and an undersea monarch. Will this combination of Superman, The Flash, Cyborg, Green Lantern, Wonder Woman and Aquaman be able to put aside their differences and come together to save the world? Or will they destroy each other first? In one of the most game-changing titles in comic industry history, Geoff Johns and Jim Lee re-imagine the classic heroes of the DC Universe for the 21st century. This volume collects issues #1-6 of Justice League, part of the DC Comics—The New 52 event.Book Details:Format: HardcoverPublication Date: 5/2/2012Pages: 192
Zobmondo...Would You Rather? Classic Board Game Zobmondo...Would You Rather takes the idea of parlor game questions to a new level of debate and lunacy. Would you rather have five bottles stuck on the fingers of one hand for a year or a bucket stuck on your foot for a year? Neither is not an option here. No matter how awful the alternatives are, it's up to the group to reach a consensus. Read the Would You Rather question, then let the conversation and laughter rip. Discuss and debate the mind-boggling options and see just how long it takes you all to agree on the absurd. To win, you must move around the board by correctly predicting the group consensus to each of your questions and complete three of the even more absurd Would You Rather challenges. Would you rather...Age only from the neck up or age only from the neck down? In this version, you'll find questions that are ethical, bizarre and mind-bending, but each is a field-tested conversation starter that is guaranteed to provoke ridiculous fun, break the ice at any party and -- if played correctly -- open a unique window into the wild imaginations of friends and family. This game is for 4 or more players.Product Dimensions: 3.4 (L) x 10.2 (W) x 10.2 (H)Age: 12 years and upRecommended Ages:12 and up
Step into the world of redneck life with The Game of Redneck Life" where a roll of 2 dice determines the grade you complete in school, which sets you up for one of 11 fabulous careers, such as Mullet Salon Operator or Monster Truck Announcer! Journey through Blue Collar Americana using credit to buy vehicles, get married, purchase a home, get divorced, remarried, and raise a passel of young 'uns. Through accidents and brawls, players lose teeth during the game. Buy some back if you can, as the player with the most teeth at the end of the game wins!
A stunning graphic adaptation of one of the most famous, contested, and important books of all time. Few books have been as controversial or as historically significant as Charles Darwin’s On the Origin of Species by Means of Natural Selection, or the Preservation of Favoured Races in the Struggle for Life. Since the moment it was released on November 24, 1859, Darwin’s masterwork has been heralded for changing the course of science and condemned for its implied challenges to religion. In Charles Darwin’s On the Origin of Species, author Michael Keller and illustator Nicolle Rager Fuller introduce a new generation of readers to the original text. Including sections about his pioneering research, the book’s initial public reception, his correspondence with other leading scientists, as well as the most recent breakthroughs in evolutionary theory, this riveting, beautifully rendered adaptation breathes new life into Darwin’s seminal and still polarizing work. Book Details:Format: HardcoverPublication Date: 10/27/2009Pages: 192
An electrifying action-romance that grips hearts and provokes questionsPia has grown up in a secret laboratory hidden deep in the Amazon rainforest. She was raised by a team of scientists who have created her to be the start of a new immortal race. But on the night of her seventeenth birthday, Pia discovers a hole in the electric fence that surrounds her sterile home-and sneaks outside the compound for the first time in her life.Free in the jungle, Pia meets Eio, a boy from a nearby village. Together, they embark on a race against time to discover the truth about Pia's origin-a truth with deadly consequences that will change their lives forever.
The Game Of Life Electronic Banking GameIt's the classic game of life and career choices, but it's got a whole new electronic twist! This Electronic Banking version of The Game of Life includes an electronic unit that keeps track of everyone's funds with a card system. When you get your salary or pay the bank to go to night school, you use your super-fast card swipe to make the transaction! Otherwise it's the same game you know and love, with a car and pegs for children and a spouse. Can you make the right choices to end up with the biggest net wealth at the end? Then you'll win The Game of Life!The Game of Life and all related characters are trademarks of Hasbro.Features:The Game of Life is the classic game with an easy-play electronic banking unitCash is stored on cardsPayday, Career, Action, Baby and House spaces mix up your fortunesSpin to Win spaces mean prize moneyIncludes 1 gameboard, 1 spinner, pegs, 5 Spin to Win tokens, 4 cars, 4 card decks, 1 electronic banking unit, 4 electronic banking cards and instructions
A family gaming experience like never before with The Game of Life - Zapped Edition, you can enjoy a whole new way to play. Add your iPad to the unique gameboard for a truly interactive family experience. The free app brings your game to life as you move around the board. You still get to move your car from space to space and select your path to retirement, but now you spin, get paid, sue other players and make important decisions all on your iPad. Don't want to be just a plain peg? Go ahead and customize your peg character and add a peg-sessory. Quick to set up, easy to play. No assembly necessary. Just download the free app, hand out cars and cash, place your iPad on the board and you're ready to go. Just follow the on-screen instructions and move your car around the board. Exclusive multimedia content. Real life is full of funny moments and so is The Game of Life - Zapped Edition. Land on app spaces to unlock more than 100 hilarious clips from America's Funniest Home Video. Find out if these videos bring you good fortune or bad luck. Includes: gameboard, 4 car movers, 52 pegs, money pack, 4 rubber pads, Quick Start Guide. iPad not included but required to play the game.Recommended Ages: 8 years & up# of Players: 2-4 players
The Game in the Dark A glow-in-the-dark book that will bring the universe to life! Travel to the moon, dance with the stars, bounce around the universe - from your own home. Part of a bright and lively series of board books that work like a game from bestselling illustrator, Herve Tullet
After decades of helping to mold teenagers into adults as a highly successful football coach, including a national championship as the coach of the Notre Dame Fighting Irish, Lou Holtz shares a common sense message with teens in an easily understood game plan for life. He speaks clearly and persuasively to a generation that is "being asked to make important decisions that have adult consequences earlier than any previous generation." "In today's social climate," he tells them, "your ability to know how to make good decisions becomes more important than ever before." Lou Holtz is a highly sought-after speaker and author who for years has challenged and motivated adults. Now in a book that parents will want for their teen-age children he spells out his tested, proven game plan for life. Teens that want to define their life goals and then go about reaching them will want to read A TEEN'S GAME PLAN FOR LIFE.Book Details:Format: PaperbackPublication Date: 9/1/2007Pages: 128Reading Level: Age 13 and Up
Marvel's best-kept mutant mystery revealed! Before the X-Men, before Weapon X, Wolverine's struggle with his subconscious savagery first flourished in family tragedy. Some of Marvel's most acclaimed creators unite to tell the tale that shaped mutantdom's mightiest misfit. Collects ORIGIN #1-6.Book Details:Format: PaperbackPublication Date: 3/18/2009Pages: 200
Before he became the Green Lantern...before he unwittingly brought about the downfall of the Green Lantern Corps...before his rebirth as the universe's most powerful protector...Hal Jordan of Earth was just a washed-up test pilot with no way to fly...until the dying alien Abin Sur granted him his power ring, the most powerful weapon in the universe--and his entry into a reality he could never have imagined.Hal Jordan's metamorphosis from cocky test pilot to the role of the intergalactic guardian Green Lantern makes its way to the big screen in June 2011 from Warner Bros. Pictures, directed by Martin Campbell(CASINO ROYALE) and starring Ryan Reynolds and Blake Lively. In preparation for his roll as Hal Jordan in "Green Lantern", Ryan Reynolds, who also contributes the introduction to this new edition, has pointed to Geoff Johns' GREEN LANTERN: SECRET ORIGIN as "his bible" for shaping his portrayal of Hal Jordan: "Green Lantern encompasses a seemingly limitless supply of adventure." This new edition includes several preview pages from Green Lantern: Rebirth and Green Lantern: The Sinestro Corps War.From the Hardcover edition.Book Details:Format: PaperbackPublication Date: 4/12/2011Pages: 192
The Hobgoblin lives! Rising from the legacy of the Green Goblin, Spider-Man's most enduring foe, comes the deadly Hobgoblin! His true identity is one of the most complex mysteries Spidey has ever faced. Featuring the Black Cat, the Kingpin, Madame Web, Mary Jane, the Prowler and more! See Spider-Man's earliest battles with one of his deadliest foes! Collecting AMAZING SPIDER-MAN (1963) #238-239, #244-245 and #249-251; and PETER PARKER, THE SPECTACULAR SPIDER-MAN (1976) #43, #47-48 and #85.Book Details:Format: PaperbackPublication Date: 12/7/2011Pages: 256Reading Level: Age 9 and Up
Comes with a real Sock Monkey. One player hides the Sock Monkey, players use the clue cards to try to find him Sock Monkey is included. Sure to become a classic for you family game night. Clue cards help you find the Sock monkey. Fun for kids of all ages. Kids will have lots of fun with their friends.Features include: -Sock monkey is included -Sure to become a classic for you family game night-Clue cards help you find the sock monkey-Fun for kids of all ages-Kids will have lots of fun with their friends<ul><li>Product measures: 10.5 x 2.75 x 10.5 inches</li></ul>Recommended Ages:3 – 15
Our life is full of things - from chocolate to cereal, football to flowers - and they all have logos. But could you name them if you saw them? Logo is the game that puts your consumer knowledge to the test. Show off your knowledge of popular brands in this hilarious family game of pop-culture. The first person to make it into the winners circle and answer all the questions correctly wins. Tap into the knowledge you've piled up over the years and discover astonishing facts and surprises that will entertain the entire family. Puts your consumer knowledge to the test. Great pop-culture fun for the whole family. 400 game cards. Ages 12+.Features include: -Puts your consumer knowledge to the test -Great pop-culture fun for the whole family-400 game cards-Recommended for ages 12+
Chutes & Ladders Kids Classic Be the first to move your child-shaped playing piece from square one to square 100 on the Chutes and Ladders game board--but watch out! If you land on the square that shows you ate too much candy--Ouch!--you get a tummy ache and slide down a chute to a square a few numbers below. But if you end your turn on a good-deed square, such as helping sweep up a mess, you'll be rewarded by a ladder-climb up the board. Product FeaturesCHUTES AND LADDERS is the game of rewards and consequencesChutes and Ladders is ideal for younger children who are still learning to take turnsNo reading requiredIt's also a gentle introduction to the higher numbers as players climb to 100 at the top of the boardFamily Game Night game for preschoolersProduct Measures: 10.7" x 2" x 8.25"Recommended Ages: 3 years and up
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