They say I'm wired bad, or wired sad, but there's no doubt about it -- I'm wired."Joey Pigza's got heart, he's got a mom who loves him, and he's got "dud meds," which is what he calls the Ritalin pills that are supposed to even out his wild mood swings. Sometimes Joey makes bad choices. He learns the hard way that he shouldn't stick his finger in the pencil sharpener, or swallow his house key, or run with scissors. Joey ends up bouncing around a lot - and eventually he bounces himself all the way downown, into the district special-ed program, which could be the end of the line. As Joey knows, if he keeps making bad choices, he could just fall between the cracks for good. But he is determined not to let that happen.In this antic yet poignant new novel, Jack Gantos has perfect pitch in capturing the humor, the off-the-wall intensity, and the serious challenges that life presents to a kid dealing with hyper-activity and related disorders. Joey Pigza Swallowed the Key is a 1998 National Book Award Finalist for Young People's Literature.Book Details:Format: PaperbackPublication Date: 7/5/2011Pages: 176Reading Level: Age 10 and Up
eeBoo World Map 100 Piece PuzzleeeBoo's giant 18" x 27" 100 piece puzzles will be a wonderful challenge for a child. eeBoo's Puzzles are made from thick sturdy board with a beautiful finish. Each Puzzles includes icons, denoting key and defining wildlife and industry associated with each area. Each Puzzle includes a legendto indentify each icon, decoding the visual information embedded in each Puzzle!
Grab a flashlight for an after-dark exploration of seven very scary places. Giggles and goose bumps are in store!Take a tour of seven spooky places, among them the Wicked Woods, a Ghostly Galleon, and the Western Terror-tories. Along the way, avoid booby traps, search for hidden objects, and learn basic map reading skills! A map key, items to look for, and points of interest, such as Dracula’s Castle and Dr. Frankenstein’s laboratory, are included for each eerie region. Tips for touring (never take the Transylvania tour during a full moon) add to the fun. Kids who love to mix the ghoulish with the humorous will pore over the atmospheric pictures time and again, transported to strange, mysterious, very scary places.Book Details:Format: HardcoverPublication Date: 7/10/2012Pages: 32Reading Level: Age 5 and Up
A charming concept. . . . Teaches rudiments of map reading and direction following in a friendly way, and it’s packed with diminutive images." — BOOKLISTImagine that fairy tales are real and can be explored in detail with the help of maps. Imagine navigating the mysteries of Aladdin's kingdom, the dangers of the Giant's kingdom at the top of Jack's beanstalk, and the whimsy of Alice's Wonderland. Imagine a trip through the unique geographical features of Peter Pan's Neverland, Dorothy's Land of Oz, and Snow White's Enchanted Forest. You'll have expert guides and clear, simple directions. On each map, a compass, quadrants with letters and numbers, and a key with local routes will help you find your way. This beautiful and unique book features six fold-out maps and a fairy-tale pop-up castle finale.Book Details:Format: PaperbackPublication Date: 5/11/2010Pages: 16Reading Level: Age 6 and Up
A long-lost map holds the key and Kate is determined to find it!</P><P>Kate, Anders and Eric have traveled to Michigan's Upper Peninsula, where Kate's Irish relatives live as caretakers of an enormous mansion. Kate is excited to meet her cousin Megan for the first time, and it turns out the two girls could be twins except something about Megan is very different. Will it keep Kate and Megan from being best friends?</P><P>Soon after their arrival, Kate, Anders and Eric learn about a treasure map hidden somewhere on the grounds of the estate but when two shady-looking men are seen lurking around the mansion, Kate is worried they will steal the missing treasure. Danger trails the foursome as they race to find the missing map and the treasure it promises before the thieves catch up.</P><P>What secrets lurk in the shadows of the mansion?</P>Book Details:Format: PaperbackPublication Date: 3/16/2010Pages: 128Reading Level: Age 10 and Up
An unusual hex sign leads Nancy Drew to Pennsylvania Dutch country in pursuit of a thief who stops at nothing to get rid of her.Book Details:Format: HardcoverPublication Date: 1/1/1955Pages: 192Reading Level: Age 8 and Up
They say I'm wired bad, or wired sad, but there's no doubt about it -- I'm wired."Joey Pigza's got heart, he's got a mom who loves him, and he's got "dud meds," which is what he calls the Ritalin pills that are supposed to even out his wild mood swings. Sometimes Joey makes bad choices. He learns the hard way that he shouldn't stick his finger in the pencil sharpener, or swallow his house key, or run with scissors. Joey ends up bouncing around a lot - and eventually he bounces himself all the way downown, into the district special-ed program, which could be the end of the line. As Joey knows, if he keeps making bad choices, he could just fall between the cracks for good. But he is determined not to let that happen.In this antic yet poignant new novel, Jack Gantos has perfect pitch in capturing the humor, the off-the-wall intensity, and the serious challenges that life presents to a kid dealing with hyper-activity and related disorders. Joey Pigza Swallowed the Key is a 1998 National Book Award Finalist for Young People's Literature.Book Details:Format: HardcoverPublication Date: 10/14/1998Pages: 160Reading Level: Age 10 and Up
Maps are about far more than getting from a to b. Maps can help children understand and explore both their everyday environment and faraway places. With an appealing search-and-find technique, Follow That Map! is an interactive picture book that explains and demonstrates key mapping concepts. Kids will enjoy following Sally and her friends as they search for Max and Ollie, a mischievous dog and cat on the lam from the backyard. Sally and friends take an imaginative trip through the neighborhood, city and country, around the world and beyond. Kids can join in the search for Max and Ollie, who are hiding somewhere in every map. An activity at the end of the book shows children how to make a map of their bedroom.Book Details:Format: HardcoverPublication Date: 2/1/2009Pages: 32Reading Level: Age 4 and Up
A new realm of magic from Emily Rodda, the New York Times bestselling author of the Deltora books.There are three rules to the old, painted music box: Wind the box three times only. Never shut the box when the music is playing. Never move the box before the music stops.Leo wouldn't dream of breaking these rules, but does his stubborn cousin Mimi listen? She winds the box four times--and suddenly the paintings on its side come to life and a powerful witch is released. Now it's up to Leo and Mimi to stop the witch, if only they can find the key to the music box--and the magical world it controls.Book Details:Format: PaperbackPublication Date: 9/1/2009Pages: 368Reading Level: Age 8 and Up
A striking middle-grade debut in the tradition of The Chronicles of Narnia and The Golden Compass When a mysterious parcel arrives at her family's new home, eleven-year-old Lin Rosenquist has a curious feeling she's meant to discover what's inside. Much to Lin's surprise, the ornate key contained in the parcel unlocks a spellbinding world called Sylver, hidden behind the cellar door. Sylver is an enchanting land of eternal winter, inhabited by animals that shared a special connection with children in the real world, either as beloved pets or tamed wild animals. In death, they are delivered to Sylver, where they take on a curiously human-like form and still watch over the children they cherish. While Lin is overjoyed to be reunited with her beloved pet, Rufus, she soon learns that the magic of the Petlings and Wilders is failing, and snow trolls want to claim Sylver for themselves. Lin must discover a way to stop them and save this enchanted world. Full of charm, suspense, and heartfelt emotion, this memorable classic in the making will leave readers breathless.
Disney Key Hole Dog Tag Key Ring Disney's favorite classic brought to life by Tim Burton in 3D for March 2010. In this version Alice, 17, attends a party at a Victorian estate only to find she is about to be proposed to in front of hundreds of snooty society types. Off she runs, following a white rabbit into a hole and ending up in Wonderland, a place she visited 10 years before yet doesn't remember. Monogram's all new Alice In Wonderland movie products. Featuring various key Rings, paperweights, and paperweight banks. Buy one of buy them all. Each piece is vibrantly colored and helps you show off your fun side.Recommended Ages:4 and up
Ruby is used to taking care of herself. But now she's living in a fancy new house with her sister Cora-- a sister she hasn'tseen in ten years-- and her husband Jamie, creator of one of the most popular online networking sites. She's attending private school, wearing new clothes, and for the first time, feels the promise of a future that include college and her family. So why is she so wary? And what is Nate? the adorable and good-hearted boy next door hiding behind his genial nature? As Ruby starts to see, there's a big difference between being given help, and being able to accept it. And sometimes, in order to save yourself, you've got to reach out to someone else.Book Details:Format: PaperbackPublication Date: 5/14/2009Pages: 432Reading Level: Age 12 and Up
He felt a draft of cold air. Instinctively he put his arms around his body. Then he looked down at himself and got a shock. He was naked...His first instinct was to hid. he scrambled over the earth floor of the longhouse and ducked under the curtain. Beyond was deeper darkness, but he could make out a sort of room with a raised section against the wall. On this was a mountain range covered with fur, in the shape of a sleeping giant.Omri stared all around, feeling the beginnings of panic. "Dad!" he whispered as loudly as he dared...There was no answer. Omri felt intensely vulnerable with no clothes on. Cold air embraced his skin from head to foot. He felt a sudden longing to go home. He hadn't reckoned on this--being separated from his dad, it being so dark and cold, so strange, so lonely.Book Details:Format: PaperbackPublication Date: 9/8/1999Pages: 288Reading Level: Age 8 and Up
Illustrated in full color. In this playful introduction to maps and geography, step by simple step, a young girl shows readers herself on a map of her room, her room on the map of her house, her house on the map of her street--all the way to her country on a map of the world. Once the reader is familiar with the maps, she demonstrates how readers can find their own country, state, and town--all the way back to their room--on each colorful map. Easy-to-read text, bright artwork, and charming details give children a lot to search for and will have them eager to help navigate on the next family vacation. From the Hardcover Library Binding edition.Book Details:Format: PaperbackPublication Date: 7/13/1998Pages: 32Reading Level: Age 3 and Up
A fun-filled introduction to maps through the eyes of an adorable pig Henry is a very particular sort of pig. "A place for everything and everything in its place," he always says. But when he looks out his window he is troubled. The farm is a mess! Henry is worried that nobody will be able to find anything in this mess. So he will draw a map showing all the animals exactly where they belong. And Henry embarks on a journey through the farm, his friends tagging along as he creates his map: sheep in the woolshed, chickens in the coop, the horse in the stable. After the map is complete, Henry uses it to bring himself back home, where he is relieved to know that he is exactly where he belongs. A place for everything and everything in its place, indeed. Book Details:Format: HardcoverPublication Date: 6/27/2013Pages: 40Reading Level: Age 4 and Up
Challenge you family with the US edition of Map It! It's like Map It World, but with cities and landmarks within the United States only. Players take turns placing randomly drawn location cards in the correct position around a given starting point. Is New York north or south of Seattle? What about Miami? Is it to the east or the west of New York? If you're not sure, make your best guess! You'll also score points by catching errors made by confused opponents. What's more, with two levels of play, young minds and seasoned globetrotters alike can lose themselves in the fun of this great game of directions! Contents: 200 location cards in two levels of difficulty; 1 compass rose card; 1 double sided reference map; 35 point tokens; rules.Recommended Ages:10 – 15
Melissa & Doug Canada Map Oh, Canada in all its glory. In English and French, from Mounties to moose, colorful images for each province and territory will find your child enjoying learning. On the back, you will discover many fascinating facts about this beautiful country.Recommended Ages:5 and up
Is Paris positioned north or south of Munich? What about Miami is it located east or west of Toronto? Are you sure? Players take turns placing location cards on north-south or east-west axis in relation to previously placed cards on the table. If you're not sure, make your best guess but watch out as your opponents may catch your bluff and challenge you, if they are right you will lose a point if your card is not placed correctly. Everyone will learn as they play and will most likely discover that many places are not positioned where they imagined they were in relation to each other. Get your bearings and try to outwit your disoriented opponents! Young minds and seasoned globetrotters alike will lose themselves in the fun of this great game of directions! Contents: 200 location cards in two levels of difficulty; 1 compass rose card; 1 double sided reference map; 35 point tokens; rules.Recommended Ages:10 – 15
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