Challenge your brain with Word Up, a collection of classic word games that will keep your gray matter busy for hours! Includes fast paced favorites like WordBlast and Pickletter, and updated versions of Hangman and Wordfinder - the very best "pick-up-and-play" word games with "challenge mode" and over 100,000 words to take your word puzzle experience to a different level!Features include: -4 exciting games to compete in -Test your skills in challenge mode-Addictive brain-teasing gameplay-Game utilizes over 100,000 words!
Word Hangman kids game. A unique version of a classic game. High quality components give years of play. Special hangman revealer keeps track of where each player is. For 2 players. Ages 6 and up.Features include: -A unique version of a classic game-High quality components give years of play-Special hangman revealer keeps track of where each player is-For 2 players-Ages 6 and upRecommended Ages:6 – 15
Classic word game with a twist! Think of a word and try to stump your opponent. Includes one game board with erasable whiteboard, self-storing dry-erase marker and eraser. No loose pieces. Measures: 11.7 x 8.7 x 1.5 inches Recommended Ages: 6 years & up
PLAYING RULES FOR MORE THAN 250 GAMES AND SPORTS FOR CHILDREN OF EVERY AGE, INCLUDING INDOOR, OUTDOOR, PARTY, TRAVEL, WATER, MEMORY, AND CARD GAMES Games galore! From Capture the Flag to Stickball and Volleyball, from Jacks and Old Maid to Word Lightning, here are easy-to-use instructions, recommendations, and scoring for more than 250 popular games and sports for children. Presented in quick-access format, this unique guide is ideal for parents, teachers, adult referees, grandparents, babysitters, and camp counselors. Featuring: * Games to play on grass, on pavement, on steps and stoops, inside houses for rainy days and parties, and while traveling * Step-by-step instructions and rules for each game, complete with clear diagrams and line drawings * Games for children of all ages and playing abilities * Multiple lists that make it easy for you to find the perfect game for a specific situation (by number of players, etc.) * The origins of games through interesting anecdotes * Tips on choosing sides, determining who goes first, selecting who is "It," and more HAVE FUN!Book Details:Format: PaperbackPublication Date: 8/1/1990Pages: 304Reading Level: Age 4 and Up
A gripping tale of a girl with a morbid ability that could lead her to a killer . . . and the boy who would never let anything happen to her.Sixteen-year-old Violet Ambrose is grappling with two major issues: Jay Heaton and her unusual so-called gift. While her confusing feelings for her best friend are new, she has been able to sense dead bodies-or at least those that have been murdered-and the imprints that attach to their killers since she was a little girl. Violet has never considered her ability useful, but now that a serial killer has begun terrorizing her small town she realizes she might be the only person who can stop him. Fiercely protective of her, Jay agrees to help Violet search for the murderer. But even as she's falling in love, Violet is getting closer to discovering a killer . . . and becoming his prey herself. Book Details: Format: Paperback Publication Date: 2/15/2011 Pages: 352 Reading Level: Age 14 and Up
T.S. Shure Hangman Tin with Foam MagnetsHave fun anywhere on the go with this compact magnetic tin set! This hinged tin has sponge magnets to play the ever-popular game of Hangman on the go! Contains 146 sponge magnets, magnetic tin play case, and game directions.
At breakfast one morning, Anna discovers magic in her bowl of alphabet cereal. The letters in her spoon can be arranged to form several different words. She's a word wizard! Wielding her magic spoon, Anna helps a lost little boy named Zack find his way home-turning a wave-tossed ocean into a canoe and producing a horse once they reach the shore. Accompanied by Cathryn Falwell's ingenious collage pictures, this lively adventure is an enticing introduction to a creative form of wordplay. A concluding note encourages children to become word wizards by collecting letters and words from newspapers and magazines to form their own anagrams.Book Details:Format: PaperbackPublication Date: 5/15/2006Pages: 32Reading Level: Age 4 and Up
Learning Resources Word for Word Phonics Game Players compete with themselves and each other in this fast-paced word-building game. Kids hurry to build words using all sides of the Reading Rods and within a two-minute time limit. The game can be played at multiple levels and can be customized to practice specific reading and word-building skills. It includes 112 color-coded rods, one two-minute timer, four pencils, one score pad and instructions. It's for 2-4 players.Product Dimensions: 3.1 (L) x 6.4 (W) x 15.9 (H)Age: 2 to 5 yearsRecommended Ages:2 – 5
Ideal Tripoley Word Ideal Tripoley Word is a quick playing word game where players compete among each other in order to win "pots." All players can win the pot by becoming the first to play a double letter word or seven letter word. In each round, players compete for 12 pots. The player who has the most chips after three rounds wins the game. Why You'll Love It: Ideal Tripoley Word helps kids learn new words in an easy and convenient manner. This game helps in the development of motor and eye-hand coordination skills. Age: 10 years and up Features Playing word game Players compete for winning "pots" Play double or seven letter word Simple game for kids Easy scoringRecommended Ages:10 – 15
Learning Resources Word ConstructionA nuts-and-bolts approach to making, and spelling, words! Start with consonant, vowel, consonant to make a word. Then, turn any piece to make a new word. Students can progress to making longer words, with each bolt holding up to 4 nuts. Includes 6 bolts, 30 printed nuts (enough for multiple students), and activities aligned to the Common Core. Bolts measure 5"L, nuts 2.5"W. Ages 5+
A wild word-building adventure! When Mr. Websley is accidentally silenced by the Silent E Machine, Leap, Lily and Tad must journey through the Complex Word Complex to build the code words needed to return his voice. Guided only by the "Absent Professor Device," the kids learn how to build the complex words needed to solve the code and save the day. Humorous songs add to the fun and help teach the rules for advanced word-building.Recommended Ages: 2 - 5 years
Thousands of possible category combinationsRandomized timer for unpredictable funWinner of 8 major awards Last Word is the ultimate creative party game and is the perfect party game for school parties. Be the first Player to advance to the Finish by creatively connecting Subjects and Letters, while racing a Random-Interval Timer and the other Players, For example, Subject: "Vegetables"... Letter: "C". Players yell out... Carrots,Cucumbers, Corn, Cauliflower, 'tick-tick' ... The player with the Last Word before the timer sounds advances. Product Measures: 8.0 IN x 2.81 IN x 10.63 INRecommended Ages: 14 - 100 years
Kids climb to new heights in reading and writing with these engaging, reproducible word building games! Kids read clues on each rung, then change and rearrange letters to create words until they reach the top. All the while, they're boosting decoding and spelling skills, broadening vocabulary, and becoming better, more fluent readers.Book Details:Format: PaperbackPublication Date: 10/1/2005Pages: 112Reading Level: Age 7 and Up
It all begins with the alphabet. But when it's Richard Scarry's Best Word Book Ever, it doesn't end there. From home, to school, covering everyday objects and broad concepts, young readers will be engrossed as they look at the oversized pages and identify all of their favorite things: toy, trains, cars and occupations and much more. From a tiny dot on the "Little Things" page, to one whale on the the "Numbers" page, this classic favorite contains almost everything in a little one's world.Book Details:Format: Library BindingPublication Date: 9/1/1999Pages: 70Reading Level: Age 3 and Up
Introducing Now I'm Reading! Games, which bring together the joy of playing and the excitement of learning. Each hands-on, interactive set teaches and builds essential reading and math readiness skills. The unique combination of book and game will provide children with endless opportunities for skill-based learning, creative discovery and fun! Bobby the bat can read-most of the time. But he just can't see when it comes to sight words. Finally, with the help of a wise old owl, Bobby becomes the best reader in Bat Town! After reading the story, kids can sharpen their own sight word skills by playing an innovative version of the classic card game slap.Book Details:Format: Activity BookPublication Date: 6/1/2009Pages: 20Reading Level: Age 3 and Up
Learning the first 300 sight words is easy with these super-fun games that put a new twist on bingo. Kids learn in a snap and play again and again. Perfect for learning centers! For use with Grades K2.Book Details:Format: PaperbackPublication Date: 6/1/2010Pages: 96Reading Level: Age 5 and Up
Jumpstart reading success with these lively titles that systematically teach the top 100 sight words! Each book contains a read-aloud story that introduces four key words PLUS several engaging activities that reinforce the words. This special set also includes a BIG 144-page teaching guide filled with easy lessons, practice pages, and reproducible versions of all 25 storybooks. That's everything teachers need to help kids learn these all-important sight words once and for all! For use with Grades K2.Book Details:Format: PaperbackPublication Date: 3/1/2008Pages:
Everyone loves these visual wordplay puzzles where a common phrase or expression is represented by illustrated pictures and words.Features include: -Some are immediately obvious-Others might have you stumped for a while-Over 300 puzzles per book-Solutions included-Solve them in a wink or weekRecommended Ages:10 – 14
Book Details:Format: WorkbookPublication Date: 6/1/2009Pages: 80Reading Level: Age 7 and Up
Video Games & Electronics > Nintendo DS > "hangman word finder"
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