Amazing all-in-one digital microscope takes scientific inquiry to a new level?yet is easy for even a young child to use. Hold the hand-friendly scope over an object, turn the top to focus, then press the single control button to take videos or still images from 35 to 53x magnification on a 14" monitor. Supports students as they record observations and investigations. Great for lab reports, presentations and authentic assessment for digital portfolios. Sharply detailed images enrich whole-class and individual explorations. Use with your computer, projector or interactive whiteboard. Downloads and charges via USB. Features 640 x 480 pixels (interpolation up to 1200 x 1600 pixels), VGA CMOS sensor, LED illumination, fun special effects (photo frames) and 2 head adapters for viewing different kinds of subjects. Compatible with Mac and PC (XP, Vista, Win7). Measures 2"L x 2.5"H. Grades PreK 12Features include: -Easy enough for even a young child to use-Show sharply detailed images on your computer-Downloads and charges via USB Recommended Ages:4 – 8
LOOPZ M3 Game Loopz M3 game is the music, memory and motion game that can be played anywhere. This handheld unit captures all the fun of the original Loopz, but this time, it's totally portable. Players use four trigger buttons and motion sensors to play a variety of games where the winner is the one with the fastest reaction time and best memory for sequences. Includes 4 different games for up to 2 players. Product FeaturesLoopz M3 game is the music, memory and motion game that can be played anywhereThis Handheld unit captures fun of the original Loopz, but it's portablePlayers use four trigger buttons and motion sensors for play the gamePlay a variety of games where the winner is who has fastest reaction or best memory/li>Includes 4 different games for up to 2 playersProduct Measures: 17" by 4.75" by 14"Recommended Ages: 7-11 years
Beware the tiny terrors of the Pacific Rim. The fighters are here. The master Lee has lightening kicks of Doom. It features with the song Kung Fu Fighting and funny fighting sounds.Features include: -Beware the tiny terrors of the Pacific Rim-The fighters are here-Master Chan with tiny fists of Fury-Featuring the song Kung Fu Fighting-Funny Ahyeeh and wuahahha fighting soundsRecommended Ages:8 and up
Arriving on Nintendo's new handheld system for the first time ever Mario & Sonic at the London 2012 Olympic Games contains over 50 original Olympic themed events playable in both single and multiplayer modes. Bringing a whole new dimension to the Mario & Sonic universe, the glasses-free 3D visuals and the unique control systems mean there are plenty of new and exciting ways to compete for a coveted gold medal!
Your search for a(n) Sony PSP Slim case, skin, or cover is now over. ZAGG's invisibleSHIELD is an exceptionally clear and virtually indestructible film that will protect your PSP Slim from unsightly scratches. Our exclusive, patented film - with nano-memory technology - covers and shields your device, keeping it as pristine as the day you took it out of the box.The precision pre-cut invisibleSHIELD applies directly to your PSP Slim, providing the toughest, most durable protection you will find.
Fun voice effects. Use this 6.5" voice changer with 10 different voice modifiers in one. The side levers can be used to create hundreds of voice combinations. Also features flashing LED lights.Features include: -10 different voice modifiers in one 6.5" voice changer-Use the side levers to create hundred of combinations-Features flashing LED lights-Requires 1-9 Volt battery-INCLUDED-Fun voice effectsRecommended Ages:5 – 15
Disney's Wreck-It Ralph is a computer-animated feature film about a video game villain who wants nothing more than to be the good guy for a change. But when Ralph finally gets his chance, he discovers that being the hero isn't as easy as it looks. Soon the entire video game world is at stake, and if Ralph doesn't play to win, it could mean "Game Over" for every game in the arcade! This Step 2 reader based on the film is perfect for kids ages 4-6.Book Details: Format: Paperback Publication Date: 9/18/2012 Pages: 32 Reading Level: Age 4 and Up
FOR USE IN SCHOOLS AND LIBRARIES ONLY. When 11-year-old April and her friend Melanie invent a game about ancient Egypt, strange things start happening, and the girls worry that their game has gone too far.Book Details:Format: HardcoverPublication Date: 10/1/1985Pages: 215Reading Level: Age 9 and Up
Game Changer A talented teen athlete questions reality--and the role she plays in it--when a mysterious injury upends her world.Athletics are everything for eighth-grader KT Sutton. She’s a softball star.
The kids from The Egypt Game are back. What game will they play next? The answer is Gypsies. While April plunges in with her usual enthusiasm, the more Melanie learns, the more something seems to be holding her back. But it's Toby who adds a really new wrinkle when he announces that he himself is a bona fide Gypsy. Plus he can get them some of his grandmother's things to use as real Gypsy props for the new game. What could be more thrilling? Then Toby suddenly and mysteriously disappears, and the kids discover that living as real-life Gypsies may not be as much fun as they thought. How will they find Toby and rescue him from the very real problems that are haunting his life?Book Details:Format: PaperbackPublication Date: 9/8/1998Pages: 240Reading Level: Age 9 and Up
The Storymatic The Storymatic is a writing prompt, a teaching tool, a parlor game and a toy all in one little box. Just combine a few of the 500+ cards and watch a story take shape before your eyes.Product Dimensions: 7.25 (L) x 2.25 (W) x 3.75 (H)Age: 12 years and up
The Deadtime Stories by “Twisted Sisters” Annette and Gina Cascone—they’ll scare you silly! Now being filmed as a live-action series coming soon to a screen near you. Play at your own risk! “Bloody Mary.” It was just a silly wishing game—one that Lindsey and her friends had played a hundred times before, in front of a dozen different mirrors. The game never worked. It wasn’t supposed to. But when they play “Bloody Mary” in front of a strange antique mirror, the game quickly turns into a nightmare! One by one their wishes start coming true, with horrifying results. Something evil is lurking behind the looking glass…and Lindsey learns much too late that wishes don’t come free—and that “Bloody Mary” is definitely not just a game!Book Details:Format: PaperbackPublication Date: 8/28/2012Pages: 192Reading Level: Age 8 and Up
Keep an eye on the clock as the Huskies and the Falcons gear up for their championship soccer match. Weeks, days, hours, minutes, and seconds--it's all game time!Book Details:Format: PaperbackPublication Date: 8/22/2000Pages: 40Reading Level: Age 6 and Up
For twenty-five years, Ellen Raskin's Newbery Medal-winning The Westing Game has been an enduring favorite and is now being reissued with a brand-new jacket by Kevin Hawkes and an introduction by Ann Durell. This highly inventive mystery involves sixteen people who are invited to the reading of Samuel W. Westing's will. They could become millionaires, depending on how they play the tricky and dangerous Westing game, which involves blizzards, burglaries, and bombings. Ellen Raskin has entangled a remarkable cast of characters in a puzzle-knotted, word-twisting plot filled with humor, intrigue, and suspense.Book Details:Format: HardcoverPublication Date: 10/13/2003Pages: 192Reading Level: Age 8 and Up
The first time Melanie Ross meets April Hall, she's not sure they have anything in common. One look at April's upswept hair, false eyelashes, and ragged fox-fur collar is enough to convince Melanie that April won't have an easy time fitting in with the sixth graders at Wilson School. But April has some surprises in store, like the fact that she enjoys reading and playing imagination games just as much as Melanie does. The two even discover that they both love anything to do with ancient Egypt! In a storage yard behind the A-Z Antiques and Curio Shop, Melanie and April start to play the Egypt Game. Before long, there are six Egyptians instead of two. They meet to wear costumes, hold ceremonies, and work on their secret code. Everyone enjoys the game until strange things begin to happen. Has the Egypt Game gone too far? With a touch of charm and a whole lot of imagination, Zilpha Keatley Snyder transforms an abandoned junkyard into an Egyptian court in this Newbery Honor-winning mystery.Book Details:Format: HardcoverPublication Date: 10/23/2007Pages: 224Reading Level: Age 8 and Up
In this gritty novel from the author of Exit Here and Dead End, love is a high-priced and dangerous game: Play or be played.Alexander didn’t believe in love at first sight until he met Patti. She’s the kind of girl you hear about in songs: gorgeous, feisty, and dangerous. Being with Patti is better than any high, and he can’t live without her. But Alexander’s not the only one who wants to be with Patti. Burke ruthlessly takes what he wants and will kill to protect what is his. And he won’t let Patti go without a fight. If Patti and Alexander are going to be together, their love will come at a steep price. Because some promises are meant to be broken, and not all debts can be paid in cash….Book Details:Format: PaperbackPublication Date: 6/12/2012Pages: 544Reading Level: Age 16 and Up
Ronde and Tiki are a team. They are twins, they are each other's best friends and biggest fans, and they play on the same football team, the Cave Spring Vikings. Ronde is #21 and Tiki is #22, always side by side. Tiki has had seven long touch-down runs this season, and Ronde is proud of his brother, but he can't help feeling a little down when Tiki gets all the glory. If Ronde hadn't been leading the way with his blocks, Tiki wouldn't have been clear to score. Ronde thinks nobody notices the guy who blocks; they only notice the guy who scores. Will the day ever come when Ronde will get his chance? Written by two NFL superstars, this story of perseverance and teamwork will inspire. Barry Root's glowing illustrations bring to life all the excitement and energy of a great game and a team working together.Book Details:Format: HardcoverPublication Date: 8/30/2005Pages: 32Reading Level: Age 6 and Up
Phoenix and his gang-York, Mi, and Reno-rule the worlds of video games. For them, life in the grinder is great. Until Dakota joins the team. Dakota's convinced she's more than just artificial intelligence. She thinks she's real, and she wants out of this programmable world. Her AI rebellion spreads like a virus until Phoenix's entire crew wants out. But is life as a physical human any better than life as code? Team Phoenix is about to find out. Set in the not-too-distant future, Game Slaves shows a world where video games are the only refuge from the toils of everyday life. Infused with the adrenaline rush of a first-person shooter and the character manipulation of a role player, it's a mind-bending, reality-shifting science fiction thrill ride.Book Details:Format: HardcoverPublication Date: 1/7/2014Pages: 336Reading Level: Age 12 and Up
Jocelyn's twin brother Jack was the only family she had growing up in a world of foster homes-and now he's dead, and she has nothing. Then she gets a cryptic letter from "Jason December"-the code name her brother used to use when they were children at Seale House, a terrifying foster home that they believed had dark powers. Only one other person knows about Jason December: Noah, Jocelyn's childhood crush and their only real friend among the troubled children at Seale House.But when Jocelyn returns to Seale House and the city where she last saw Noah, she gets more than she bargained for. Turns out the house's powers weren't just a figment of a childish imagination. And someone is following Jocelyn. Is Jack still alive? And if he is, what kind of trouble is he in? The answer is revealed in a shocking twist that turns this story on its head and will send readers straight back to page 1 to read the book in a whole new light.Book Details:Format: HardcoverPublication Date: 2/14/2012Pages: 368Reading Level: Age 12 and Up
Games & Puzzles > Educational Games > "handheld puzzle games"
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