Pictionary Bend-A-Clues Game Pictionary Bend-A-Clues Game: There's a new, innovative way for kids to play in the world of pictures. Use the bendable tubes to create, perform, and guess hilarious clues. Includes bendable tubes for "drawing," 100 dual-sided cards (5 clues on each side), 60-second timer and a base unit for storage. For 2 or more players. Product FeaturesIt's Pictionary with a twist!There's a new, innovative way for kids to play in the world of picturesUse the bendable tubes to create, perform, and guess hilarious cluesFeatures bendable "drawing" tubes to help perform one the of many clues from the deck of 100 dual-sided cards included/li>Includes bendable tubes, 100 dual-sided clues cards, game timer and a base unit for storageProduct Measures: 10.5" x 6" x 1.75"Recommended Ages: 8-12 years
Hidden Hints -- Context Clues Reading Comprehension Game Wrangle your way through word-sleuthing challenges to earn a shot at solving a mystery. Figure out what words mean by clues in the text around them. This game includes 43 double-sided question cards, 7 double-sided game play cards, 40 self-checking hint cards, 16 game pieces and an activity guide with answer key. It's for 2 to 4 players.Product Dimensions: 5 (L) x 7 (W) x 1.5 (H)Age: 5 to 8 yearsRecommended Ages:5 – 8
Clue (Classic Ed.) Clue (Classic Ed.) is an exciting opportunity to play detective and solve a mystery with family and friends. Someone has killed Mr. Boddy, and Professor Plum, Mrs. White, Mr. Green, Mrs. Peacock, Miss Scarlett and Colonel Mustard are all held suspects. Any of these suspects could have committed the crime anywhere in the huge Boddy Mansion. You need to find out who has killed Mr. Boddy -- and how. Age: 8 years and up Features Based on the classic detective game Encourages logical thinking with realistic scenarios Requires 3 to 6 players Includes Suspect tokens and weapons Deck of suspect, weapon and room cards Confidential case file Detective notebook and die Recommended Ages:8 and up
Blurt The Webster's Game of Word Racing Think fast. What word means a partially dried grape? Be the first player to say raisin and you're on your way to winning this riotous game of rapid word recall. Players take turns reading clues aloud, competing to blurt the correct answer first and move ahead on the board. The first person or team to circle the board is the winner. Sounds simple, right? But as the race for the right word heats up and the blurting gets boisterous, it's easy to get tongue-tied. Blurt is a great vocabulary builder for the kids, a hilarious addition to adult parties and a must for a family game night. It's for 3 to 12 players and includes a Junior version for ages 7 to 9. Product Dimensions: 10.5 (L) x 3 (W) x 10.5 (H) Recommended Ages: 10 years & up ; Junior version 7-9 years
Balderdash: The fun of Balderdash, the classic bluffing game, continues. Contains 336 Clues, 5 different categories, game board, game movers, score pad and die. You can't always believe what you read. Is it for real or is it Balderdash? Balderdash is the classic bluffing game that has gone beyond hilarious. Now with the outrageous, Laughable Laws category, play the game that challenges your friends to call your bluff. Would you believe that in Fairbanks, Alaska, it was illegal to serve beverages to a moose? You better, 'cause it's true. Each game card lists People, Words, Initials, Movies and Laws that you've probably never heard of. But that's where the fun really begins, because you get to make up an answer that's as silly or as serious as you want. Now, mix in the real answer and vote. You score points for guessing correctly and for bluffing the other players. So, grab the bull by the horns and play Balderdash, the game that's hilarious beyond belief.Features include:Classic Bluffing Board GameCategories contain real but unbelievable content about People, Words, Initials, and MoviesPlayers make up phony answers, read them off along with the correct answer, and others vote on which answer is realScore points for guessing correctly and for bluffing the other playersGrab the bull by the horns and play Balderdash, the game that's hilarious beyond beliefRecommended Ages: 8-13+ yearsProduct Dimensions: 10.5 x 3.5 x 10.5 inches
A Mouth-Watering Game of LogicYou'll be tempted to take a bite out of these life-like candy play pieces in this delightful game of pure deductive reasoning. Similar to Sudoku, players examine all the clues on the cards before making a move. Once they discover where to put a chocolate piece, they combine this knowledge with the clues to learn more information. Some clues give exact or possible locations, while others just give you the token color or shape. Feel your confidence build as you narrow down the possibilities to fill each candy assortment. Challenges ranging from beginner to expert will feed your chocolate cravings for hours. Recommended Ages: 8 years & up
Disney's Wreck-It Ralph is a computer-animated feature film about a video game villain who wants nothing more than to be the good guy for a change. But when Ralph finally gets his chance, he discovers that being the hero isn't as easy as it looks. Soon the entire video game world is at stake, and if Ralph doesn't play to win, it could mean "Game Over" for every game in the arcade! This Step 2 reader based on the film is perfect for kids ages 4-6.Book Details: Format: Paperback Publication Date: 9/18/2012 Pages: 32 Reading Level: Age 4 and Up
Drew Lawson knows basketball is taking him places. It has to, because his grades certainly aren't. But lately his plan has run squarely into a pick. Coach's new offense has made another player a star, and Drew won't let anyone disrespect his game. Just as his team makes the playoffs, Drew must come up with something big to save his fading college prospects. It's all up to Drew to find out just how deep his game really is. Book Details:Format: PaperbackPublication Date: 1/27/2009Pages: 240Reading Level: Age 13 and Up
Clue Board Game, 2013 EditionThe mystery you love to solve again and again is even more intense! CLUE game is back with a modern twist: a soiree at a millionaire mogul's mansion turned deadly, and you must find out who is responsible for murdering the host. There's no Revolver or Billiard Room this time& but could it have been Scarlet with the Barbell in the Spa? Open up the tabloid-style instructions to get the scoop on the updated rooms, weapons, and guests. A deck of Intrigue Cards adds suspense to your game with cards that can help you solve the crime faster& or result in a second victim! Narrow down which rumors are true and which are just hearsay--and get caught up in the scandal of the century! CLUE game is back with a modern twist! Features updated rooms, weapons, guests, and a deck of intrigue cards that adds suspense to the classic murder-mystery game. Includes gameboard, 6 guest movers, 6 Personality Cards, deck of Rumor Cards, deck of Intrigue Cards, clue pad, scandal envelope, 2 dice, 9 weapons and in-Features updated rooms, weapons, guests-2-sided game board-Clue game includes 2 versions, the Mansion game and the Boardwalk game-Game includes 2-sided game board with mansion and boardwalk, yellow murder envelope, Clue sheet notepad-6 character tokens, 6 weapon tokens, 27 black Clue cards, 3 red bonus cards, 2 dice and instructionsRecommended Ages:8 and up
Big Nate is big news! Big Nate books have sold more than 4.5 million copies and been on the New York Times best-seller list for more than a year.Aspiring cartoonist Nate Wright is the star of Big Nate. Nate is eleven years old, four-and-a-half feet tall, and the all-time record holder for detentions in school history. He's a self-described genius and sixth grade Renaissance Man. Equipped with only a #2 pencil and the unshakable belief that he is #1, Nate fights a daily battle against overzealous teachers, undercooked cafeteria food, and all-around conventionality. He's the original rebel without a clue, alternately abrasive and endearing to classmates and teachers alike. Nate blazes an unforgettable trail through the sixth grade at P.S. 38, earning straight A's in laughs along the way.Book Details:Format: PaperbackPublication Date: 4/16/2013Pages: 224Reading Level: Age 8 and Up
FOR USE IN SCHOOLS AND LIBRARIES ONLY. When 11-year-old April and her friend Melanie invent a game about ancient Egypt, strange things start happening, and the girls worry that their game has gone too far.Book Details:Format: HardcoverPublication Date: 10/1/1985Pages: 215Reading Level: Age 9 and Up
Game Changer A talented teen athlete questions reality--and the role she plays in it--when a mysterious injury upends her world.Athletics are everything for eighth-grader KT Sutton. She’s a softball star.
Keep an eye on the clock as the Huskies and the Falcons gear up for their championship soccer match. Weeks, days, hours, minutes, and seconds--it's all game time!Book Details:Format: PaperbackPublication Date: 8/22/2000Pages: 40Reading Level: Age 6 and Up
The Storymatic The Storymatic is a writing prompt, a teaching tool, a parlor game and a toy all in one little box. Just combine a few of the 500+ cards and watch a story take shape before your eyes.Product Dimensions: 7.25 (L) x 2.25 (W) x 3.75 (H)Age: 12 years and up
The Deadtime Stories by “Twisted Sisters” Annette and Gina Cascone—they’ll scare you silly! Now being filmed as a live-action series coming soon to a screen near you. Play at your own risk! “Bloody Mary.” It was just a silly wishing game—one that Lindsey and her friends had played a hundred times before, in front of a dozen different mirrors. The game never worked. It wasn’t supposed to. But when they play “Bloody Mary” in front of a strange antique mirror, the game quickly turns into a nightmare! One by one their wishes start coming true, with horrifying results. Something evil is lurking behind the looking glass…and Lindsey learns much too late that wishes don’t come free—and that “Bloody Mary” is definitely not just a game!Book Details:Format: PaperbackPublication Date: 8/28/2012Pages: 192Reading Level: Age 8 and Up
For twenty-five years, Ellen Raskin's Newbery Medal-winning The Westing Game has been an enduring favorite and is now being reissued with a brand-new jacket by Kevin Hawkes and an introduction by Ann Durell. This highly inventive mystery involves sixteen people who are invited to the reading of Samuel W. Westing's will. They could become millionaires, depending on how they play the tricky and dangerous Westing game, which involves blizzards, burglaries, and bombings. Ellen Raskin has entangled a remarkable cast of characters in a puzzle-knotted, word-twisting plot filled with humor, intrigue, and suspense.Book Details:Format: HardcoverPublication Date: 10/13/2003Pages: 192Reading Level: Age 8 and Up
The first time Melanie Ross meets April Hall, she's not sure they have anything in common. One look at April's upswept hair, false eyelashes, and ragged fox-fur collar is enough to convince Melanie that April won't have an easy time fitting in with the sixth graders at Wilson School. But April has some surprises in store, like the fact that she enjoys reading and playing imagination games just as much as Melanie does. The two even discover that they both love anything to do with ancient Egypt! In a storage yard behind the A-Z Antiques and Curio Shop, Melanie and April start to play the Egypt Game. Before long, there are six Egyptians instead of two. They meet to wear costumes, hold ceremonies, and work on their secret code. Everyone enjoys the game until strange things begin to happen. Has the Egypt Game gone too far? With a touch of charm and a whole lot of imagination, Zilpha Keatley Snyder transforms an abandoned junkyard into an Egyptian court in this Newbery Honor-winning mystery.Book Details:Format: HardcoverPublication Date: 10/23/2007Pages: 224Reading Level: Age 8 and Up
In this gritty novel from the author of Exit Here and Dead End, love is a high-priced and dangerous game: Play or be played.Alexander didn’t believe in love at first sight until he met Patti. She’s the kind of girl you hear about in songs: gorgeous, feisty, and dangerous. Being with Patti is better than any high, and he can’t live without her. But Alexander’s not the only one who wants to be with Patti. Burke ruthlessly takes what he wants and will kill to protect what is his. And he won’t let Patti go without a fight. If Patti and Alexander are going to be together, their love will come at a steep price. Because some promises are meant to be broken, and not all debts can be paid in cash….Book Details:Format: PaperbackPublication Date: 6/12/2012Pages: 544Reading Level: Age 16 and Up
Ronde and Tiki are a team. They are twins, they are each other's best friends and biggest fans, and they play on the same football team, the Cave Spring Vikings. Ronde is #21 and Tiki is #22, always side by side. Tiki has had seven long touch-down runs this season, and Ronde is proud of his brother, but he can't help feeling a little down when Tiki gets all the glory. If Ronde hadn't been leading the way with his blocks, Tiki wouldn't have been clear to score. Ronde thinks nobody notices the guy who blocks; they only notice the guy who scores. Will the day ever come when Ronde will get his chance? Written by two NFL superstars, this story of perseverance and teamwork will inspire. Barry Root's glowing illustrations bring to life all the excitement and energy of a great game and a team working together.Book Details:Format: HardcoverPublication Date: 8/30/2005Pages: 32Reading Level: Age 6 and Up
Phoenix and his gang-York, Mi, and Reno-rule the worlds of video games. For them, life in the grinder is great. Until Dakota joins the team. Dakota's convinced she's more than just artificial intelligence. She thinks she's real, and she wants out of this programmable world. Her AI rebellion spreads like a virus until Phoenix's entire crew wants out. But is life as a physical human any better than life as code? Team Phoenix is about to find out. Set in the not-too-distant future, Game Slaves shows a world where video games are the only refuge from the toils of everyday life. Infused with the adrenaline rush of a first-person shooter and the character manipulation of a role player, it's a mind-bending, reality-shifting science fiction thrill ride.Book Details:Format: HardcoverPublication Date: 1/7/2014Pages: 336Reading Level: Age 12 and Up
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