Small World is a zany, light-hearted civilization game in which 2-5 players vie for conquest and control of a board that is simply too small to accommodate them all. Picking the right combination of fantasy races and unique special powers, players must rush to expand their empires - often at the expense of weaker neighbors. Yet they must also know when to push their own over-extended civilization into decline and ride a new one to victory. Designed by Philippe Keyaerts, as the fantasy follow-up to his award-winning Vinci, Small World is inhabited by a cast of characters such as dwarves, wizards, amazons, giants, orcs and even humans; who use their troops to occupy territory and conquer adjacent lands in order to push the other races off the face of the earth. Small World marks the return of the Days of Wonder line of heavily-themed, big-box sized games featuring evocative illustrations, high-quality European components and a compelling, fun theme. Game Contents: Two double-sided game boards (One for each of four possible player configurations), 14 Fantasy Races with matching banners & tokens, 20 Special Power badges, A variety of Troll Lairs, Mountains. Fortresses, Encampments, Holes-in-the-ground, 2 Heroes, A Dragon, Along with Victory Coins, 6 Player Summary Sheets, A Reinforcement Die, Rules Booklet and A Days of Wonder Online Access Number.Recommended Ages:10 – 14
Schylling Coin Changer Made of plastic, this is a great way to store change and teach children to add it up. With the press of the lever, the coin changer releases coins on demand. Slots allow you to slide this great toy onto your belt.Product Measures: 19" x 14.25" x 15.75"Recommended Ages: 5-8 years
Build their money sense with cents.Features include: -Each workbook contains 100 puzzles that reinforce coin values and strengthen problem solving skills-To start, just pop out the coins from the perforated pages-Then get ready-Fun plus boosted math skills equals a big payoff-Soultions Included Recommended Ages:6 – 9
Sony Lithium Coin Battery CR1216B1A Sony 3 Volt Lithium Coin Battery provide an excellent combination of high energy and continuous voltage supply. These batteries provide long shelf life for back up energy purposes together with ideal temperature resistance and superior storage capacity. Sony's lithium coin batteries are guaranteed to provide optimal performacne throughout the life of the battery. They are ideal for cameras, wristwatches, electronic agendas and games, and calculatorsl
Summit Zillionz Bill and Coin Jar Teach children the concept of saving through Summit Zillionz Bill and Coin Jar. This jar keeps a track of every bill or coin deposited and shows the total amount on the digital display. Balance Guard technology memorizes the amount while batteries are being replaced. Why You'll Love It: The look of this jar can be customized with photos and graphics to motivate children towards their goal of saving money. Age: 5 to 12 years Features Easy-to-read digital displays total money deposited Coin slot recognizes value of each coin Balance Guard technology saves balance reading when batteries are replaced Accepts bill currency Recommended Ages:5 – 12
Few things are as satisfying as the THONK! of hitting a target. With Coin Blaster Arcade, even novice sharpshooters can flick coins through the Klutz-created “Coin Blaster (a sturdy plastic chute) with surprising speed and accuracy. The book is full of awesome tabletop target games including basketball, break the bank, and boxing. Ten different games test your coin blasting mastery and let you dominate the kitchen table.Comes With: 2 coin blasters, 2 ramp stands- Create wonderful things - Be good - Have funCoin Blasters has been named a 2012 Tillywig Toy Awards Winner; Top Fun Award!Book Details:Format: PaperbackPublication Date: 3/1/2012Pages: 46Reading Level: Age 8 and Up
NEW REVISED EDITION! Newly updated to include Presidential $1 coins and Westward Journey nickels! A colorful, kid-friendly book to introduce children to a lifelong hobby, Coin Collecting for Kids encourages children to search for, save, and learn all about many different U.S. coins. Take a tour through the mint and save pennies from four different decades while learning about how coins are made. Slots on every page let kids collect birth-year coins, millennium coins, and twentieth-century coins. Lastly, a gatefold spread will accommodate all 50 wildly popular statehood quarters. Organized by release year, each slot lists the state's nickname, motto, flower, and bird.Book Details:Format: Board BookPublication Date: 9/1/2007Pages: 12Reading Level: Age 7 and Up
Trademark Games Soccer Ball Digital Coin Counting Bank Teach your child responsibility and the value of saving money with the Soccer Ball Digital Coin Counting Bank by TG. Kids will love depositing coins into this great soccer ball shaped bank. With each coin deposit an announcer says ?HE SCORES? followed by the roar of a crowd and the counter displays the total entered so you can track your progress. Make your kid feel like an all-star and teach them a valuable lesson with the Soccer Ball Digital Coin Counting Bank by TG.Recommended Ages:3 – 15
eeBoo Sidewalk Chalk GameTake the fun outdoors with eeBoo Sidewalk Games. Set includes a gold coin to toss, four vibrant chalk sticks and a booklet of instructions for sidewalk games such as Hopscotch, Skelly, London Calling and more.
Stitch a stylish pocket for storing cents and small treasures. Each kit includes instructions, felt shapes, embroidery floss, a needle and a needle threader. Create your own fun fuzzy felt coin purse. American Girl Crafts are designed to inspire girls and help develop their creative thinking skills. Every American Girl Crafts project includes a Get Creative idea from American Girl.Product Dimensions (inches): 6.9 (L) x 5 (W) x 2.8 (H) Age: 8 to 13 yearsRecommended Ages:8 – 13
Winter is coming. Such is the stern motto of House Stark, the northernmost of the fiefdoms that owe allegiance to King Robert Baratheon in far-off King’s Landing. There Eddard Stark of Winterfell rules in Robert’s name. There his family dwells in peace and comfort: his proud wife, Catelyn; his sons Robb, Brandon, and Rickon; his daughters Sansa and Arya; and his bastard son, Jon Snow. Far to the north, behind the towering Wall, lie savage Wildings and worse—unnatural things relegated to myth during the centuries-long summer, but proving all too real and all too deadly in the turning of the season. Yet a more immediate threat lurks to the south, where Jon Arryn, the Hand of the King, has died under mysterious circumstances. Now Robert is riding north to Winterfell, bringing his queen, the lovely but cold Cersei, his son, the cruel, vainglorious Prince Joffrey, and the queen’s brothers Jamie and Tyrion of the powerful and wealthy House Lannister—the first a swordsman without equal, the second a dwarf whose stunted stature belies a brilliant mind. All are heading for Winterfell and a fateful encounter that will change the course of kingdoms. Meanwhile, across the Narrow Sea, Prince Viserys, heir of the fallen House Targaryen, which once ruled all of Westeros, schemes to reclaim the throne with an army of barbarian Dothraki—whose loyalty he will purchase in the only coin left to him: his beautiful yet innocent sister, Daenerys.Book Details:Format: HardcoverPublication Date: 3/27/2012Pages: 240
Disney's Wreck-It Ralph is a computer-animated feature film about a video game villain who wants nothing more than to be the good guy for a change. But when Ralph finally gets his chance, he discovers that being the hero isn't as easy as it looks. Soon the entire video game world is at stake, and if Ralph doesn't play to win, it could mean "Game Over" for every game in the arcade! This Step 2 reader based on the film is perfect for kids ages 4-6.Book Details: Format: Paperback Publication Date: 9/18/2012 Pages: 32 Reading Level: Age 4 and Up
Drew Lawson knows basketball is taking him places. It has to, because his grades certainly aren't. But lately his plan has run squarely into a pick. Coach's new offense has made another player a star, and Drew won't let anyone disrespect his game. Just as his team makes the playoffs, Drew must come up with something big to save his fading college prospects. It's all up to Drew to find out just how deep his game really is. Book Details:Format: PaperbackPublication Date: 1/27/2009Pages: 240Reading Level: Age 13 and Up
Dark clouds gather over the once peaceful landscape. Wild barbarians, lured by Catan's wealth and power, maneuver to attack. Their massive warships loom against the orange horizon. You must be strong. Barbarians attack the weakest targets, and the victim of their onslaught will be the player who contributes the least to the defense of Catan. Don't take any chances. Field your knights. In The Cities and Knights of Catan, you engage in the defense of Catan and compete to build the three great metropolises of Catan. Each of these magnificent centers are even more valuable than cities and are safe from the barbarians. You must invest in city improvements, which you acquire using commodities of trade: Coin, Paper, and Cloth. If you improve your culture, muster your knights, and enrich your cities, you will be the master of the great realm of Catan.Recommended Ages:10 – 14
The Storymatic The Storymatic is a writing prompt, a teaching tool, a parlor game and a toy all in one little box. Just combine a few of the 500+ cards and watch a story take shape before your eyes.Product Dimensions: 7.25 (L) x 2.25 (W) x 3.75 (H)Age: 12 years and up
The Deadtime Stories by “Twisted Sisters” Annette and Gina Cascone—they’ll scare you silly! Now being filmed as a live-action series coming soon to a screen near you. Play at your own risk! “Bloody Mary.” It was just a silly wishing game—one that Lindsey and her friends had played a hundred times before, in front of a dozen different mirrors. The game never worked. It wasn’t supposed to. But when they play “Bloody Mary” in front of a strange antique mirror, the game quickly turns into a nightmare! One by one their wishes start coming true, with horrifying results. Something evil is lurking behind the looking glass…and Lindsey learns much too late that wishes don’t come free—and that “Bloody Mary” is definitely not just a game!Book Details:Format: PaperbackPublication Date: 8/28/2012Pages: 192Reading Level: Age 8 and Up
For twenty-five years, Ellen Raskin's Newbery Medal-winning The Westing Game has been an enduring favorite and is now being reissued with a brand-new jacket by Kevin Hawkes and an introduction by Ann Durell. This highly inventive mystery involves sixteen people who are invited to the reading of Samuel W. Westing's will. They could become millionaires, depending on how they play the tricky and dangerous Westing game, which involves blizzards, burglaries, and bombings. Ellen Raskin has entangled a remarkable cast of characters in a puzzle-knotted, word-twisting plot filled with humor, intrigue, and suspense.Book Details:Format: HardcoverPublication Date: 10/13/2003Pages: 192Reading Level: Age 8 and Up
The first time Melanie Ross meets April Hall, she's not sure they have anything in common. One look at April's upswept hair, false eyelashes, and ragged fox-fur collar is enough to convince Melanie that April won't have an easy time fitting in with the sixth graders at Wilson School. But April has some surprises in store, like the fact that she enjoys reading and playing imagination games just as much as Melanie does. The two even discover that they both love anything to do with ancient Egypt! In a storage yard behind the A-Z Antiques and Curio Shop, Melanie and April start to play the Egypt Game. Before long, there are six Egyptians instead of two. They meet to wear costumes, hold ceremonies, and work on their secret code. Everyone enjoys the game until strange things begin to happen. Has the Egypt Game gone too far? With a touch of charm and a whole lot of imagination, Zilpha Keatley Snyder transforms an abandoned junkyard into an Egyptian court in this Newbery Honor-winning mystery.Book Details:Format: HardcoverPublication Date: 10/23/2007Pages: 224Reading Level: Age 8 and Up
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