An un-putdownable thriller for fans of Uglies When a crash kills their father and leaves them orphaned, Zel knows she needs to protect her sister, Dyl. But before Zel has a plan, Dyl is taken by strangers using bizarre sensory weapons, and Zel finds herself in a safe house for teens who aren't like any she's ever seen before-teens who shouldn't even exist. Using broken-down technology, her new friends' peculiar gifts, and her own grit, Zel must find a way to get her sister back from the kidnappers who think a powerful secret is encoded in Dyl's DNA. A spiraling, intense, romantic story set in 2150-in a world of automatic cars, nightclubs with auditory ecstasy drugs, and guys with four arms-this is about the human genetic "mistakes" that society wants to forget, and the way that outcasts can turn out to be heroes.
Chuggington Radio Control Wilson Radio Control Wilson brings the excitement of Chuggington into any home! Features motorized vehicle, easy-to-use radio-frequency controller, and exciting 360-degree spinning action. Works as a "push along" vehicle in off mode.. Product FeaturesFeatures motorized vehicle with 360-degree spinning actionIncludes two-button radio-frequency controller (forward and spin)Works as "push along" toy in off mode27 MHz FrequencyRecommended Ages:3 – 7
Accoutrements Remote Control Zombie Run. Hide. Barricade yourself in the basement of an abandoned farmhouse. This 7-3/4" (19.7 cm) tall, plastic Remote Control Zombie will trudge forward and groan when you activate him by pressing the button on the 2-3/4" (7 cm) long brain-shaped remote. Horrifyingly entertaining. Articulated at the neck, shoulders and hips. Requires three AAA batteries (not included).Recommended Ages:13 and up
Chuggington Radio Control Brewster Radio Control Brewster brings the excitement of Chuggington into any home! Features motorized vehicle, easy-to-use radio-frequency controller, and exciting 360-degree spinning action. Works as a "push along" vehicle in off mode.. Product FeaturesFeatures motorized vehicle with 360-degree spinning actionIncludes two-button radio-frequency controller (forward and spin)Works as "push along" toy in off mode49 MHz FrequencyRecommended Ages:3 – 5
The sequel to Joey Pigza Swallowed the Key, a National Book Award Finalist.When Joey Pigza meets his dad for the first time in years, he meets a grown-up version of his old out-of-control self. Carter Pigza is as wired as Joey used to be -- before his stint in special ed, and before he got his new meds. Joey's mom reluctantly agrees that he can stay with his dad for a summer visit, which sends Joey racing with sky-high hopes that he and Carter can finally get to know each other. But as the weeks whirl by, Carter has bigger plans in mind. He decides that just as he has pulled himself up by his own bootstraps, Joey can do the same and become as normal as any kid, without the help of a doctor's prescription. Carter believes Joey can do it and Joey wants to believe him more than anything in the world.Here is the continuation of the acclaimed Joey Pigza story, affirming not only that Joey Pigza is a true original but that it runs in the family. Joey Pigza Loses Control is a 2000 New York Times Book Review Notable Children's Book of the Year and a 2001 Newbery Honor Book.Book Details:Format: PaperbackPublication Date: 7/5/2011Pages: 224Reading Level: Age 10 and Up
July 20, 1969, marked one of the climactic moments in our history? The day Apollo 11 landed on the moon. But it is only one piece of a magnificent story. Mission Control, This Is Apollo, by the acclaimed Andrew Chaikin (author of A Man on the Moon, basis of the HBO miniseries From the Earth to the Moon), recounts space history from the Mercury missions through Apollo 17 and beyond. It is illustrated with stunning full-color paintings by astronaut Alan Bean, who walked on the moon with Pete Conrad on Apollo 12 and has devoted his post-NASA life to creating art. Handsome, informative, and dramatic, this is no textbook?it is the tale of humankind's greatest adventure in the last frontier: space.Book Details:Format: HardcoverPublication Date: 5/28/2009Pages: 128Reading Level: Age 8 and Up
Play ball! That’s what the sixth-grade Buckman Badgers baseball team plans on doing. Eddie Malloy and Jake Hatford hope to lead their team to the championship game the last Saturday in May. But due to a mix-up, Mrs. Hatford has to run a yard sale for the Women’s Auxiliary of the Buckman Fire Department the very same day in their very own yard! Not wanting to miss out on the game, the family elects the only nonbaseball fan in the family, Wally, to stay home and help watch over the sale tables until they return. Wally’s ticked off. On top of that, Caroline Malloy has written and will perform a play for a school project and has roped Wally into costarring with her. Let Caroline think she’s so smart. Wally has his own reason for being in the play. It looks like the Hatfords could be totally humiliated after the girls stumble upon an embarrassing item from the boys’ past. Leave it to Wally’s secret plan to turn the tables on the girls’ scheme and prove who’s really in control! Boys rule!From the Hardcover edition.Book Details:Format: PaperbackPublication Date: 4/12/2005Pages: 160Reading Level: Age 9 and Up
Fischertechnik Plus Control Set Fischertechnik Plus Control Set creates infinite possibilities with its four channel infrared remote control. Up to three motors and one servo can be driven proportionally. This allows greater flexibility of maneuvering the steering wheels at various angles and also permits a better control of speed. The operational possibilities using this device are numerous considering it has four receivers that can be operated using a remote control. This set includes a controller, a receiver and a servo. Why You'll Love It: Remote control with up to four receivers allowing multiple possibilities provides variable speed control and better steering wheel maneuverability. It can be added to existing sets for more fun and excitement. Age: 7 years and up Features Remote control with 32 feet reach Four channel infra red remote control device Three motors and one servo can be controlled Up to four receivers can be operated Allows variable turning angle Can be used with Fischertechnik set Made in Germany Required Batteries: 9V Alkaline Battery Recommended Ages:7 and up
Remote Control Tarantula with Light-up Eyes. Watch it crawl with real spider-like movement. Its furry texture makes it seem like the real thing. Use the unique spider egg remote control to send RC Tarantula scurrying across any smooth, flat surface. Go ahead, scare your friends and family.Features include: -Realistic furry texture-Light-up eyes-Independent leg movement-Spider egg remote control-Super creepyRecommended Ages:6 – 15
Thames & Kosmos Remote-Control Machines Kids can now make 10 different motorized models with Thames & Kosmos Remote-Control Machines. This set includes an infrared remote control unit, building blocks, a battery holder and three motors. The remote control can be used to control the three motors with an easy-to-activate touch sensors. These motors can be pooled to make different vehicles with numerous configurations. This playset is great for enhancing creativity and imagination and can keep kids engaged for hours as they build motorized vehicles of their choice. This building set also enhances eye-hand coordination and understanding of mechanical principles. Why You'll Love It: This playset gives kids a great time building 10 different motors and remote control creations. Age: 8 years and up Features Helps build and create 10 different motorized vehicles Six button infrared remote to control 3 vehicles at the same time Compatible with other sets of Thames and Kosmos Improves eye-hand coordination Develops mechanical knowledge Augments creativity and imagination Includes: Instruction booklet Recommended Ages:8 and up
Hype Cross-Country Remote Control JeepEnrich your child's playtime with this Hype VRC-17 cross country jeep that withstands use on rough and bumpy terrain, so he or she can enjoy outdoor fun. The included remote makes it easy to control the jeep's movement.-Ride in style with light up wheels-Great for rough and bumpy terrain-Moves forward and backward
Scalextric Control Tower Scalextric Control Tower has a detachable top and can be clipped together to the track. No adhesives or batteries required! Even customize its settings. Why You'll Love It: Easy to set up and customize. Age: 5 years and up Features 1:32 scale plastic accessory Detachable floors No adhesives or batteries required Can be customized and extended for an enlarged set up Compatibility: Digital and analogue Scalextric layouts Recommended Ages:8 and up
Eitech Cable Control With its interchangeable variety of spare parts, motors and solar panels, Eitech Cable Control set is a great supplement for any Eitech model. The cable controls come with multiple sockets and a well-designed mechanism that's easy to assemble. Why You'll Love It: Building and creative inspires developing imaginations. Age: 8 years and up Features Cable controls with multiple sockets Step-by-step building instructions for easy assembly Components fit all Eitech sets Designed, engineered and manufactured in Germany
K'NEX Education Discover Control Set The K'NEX Education Discover Control Set provides students with an excellent introduction to control systems, challenging them to build, control, and explore a series of five K'NEX models. With 336 K'NEX parts, a K'NEX Control Box, 2 motors, 2 LEDs, 1 Buzzer, Discover Control Software, building instructions, and a Teacher's Guide CD, this comprehensive set offers a program of study that will introduce students to computer control technology, writing programs to operate models, and rigorous content in science, technology, engineering and mathematics. Students will learn the fundamentals of programming and robotics by building and controlling K'NEX models using programs they've written themselves with the Discover Control Box and Software. The Teacher's Guide outlines a series of lessons to provide students with opportunities to learn aspects of critical thinking, problem solving, and optimization while investigating, discovering, and applying STEM (Science, Technology, Engineering and Mathematics) skills and knowledge. Recommended for use in 2nd through 4th grade classrooms, all parts of this set come packaged in a strong plastic tray with snap-on lid for easy storage. This set includes enough K'NEX pieces with building instructions to construct 5 fully-functioning replicas of real-world machines, one at a time. Two to three students will work together as a team to build a Tramcar, Double Ferris Wheel, Swing Ride, Entry Gate, or Spinning Carpet Ride, using logical and sequential thinking skills as they design computer programs to control its operation via the K'NEX Control Box. The Control Box is an intelligent box that can be programmed with up to 64 actions using motors, LEDs, and a buzzer to replicate machines, structures, and rides in the modern world. The Discover Control Software recreates the control experience for students, enabling them to write computer programs by following easy to understand steps. Using a simple flowchart based programming language, the students will be able to control the outputs of on-screen K'NEX models as they design and alter programs for the Control Box to direct machine operations. The Teacher's Guide outlines a series of 6 comprehensive lessons that will help guide and facilitate student learning, emphasizing hands-on exploration in conjunction with an engaging inquiry-based approach to learning. Activities for each lesson challenge students to meet objectives and collect, organize, and display relevant data to answer questions as they build, program, investigate, and evaluate ideas. With an emphasis on science process skills, science inquiry, and the role of invention and innovation in technology, activities will introduce students to key concepts concerning forces & motion, technology, the engineering design process, systems and organization, and patterns and representations. Students will learn to order objects and extend patterns, communicate mathematical thinking, and troubleshoot as they cooperate in a team to design programs and solve real-world problems. STEM Education focuses on science, technology, engineering and mathematics concepts taught through problem-solving, discovery, exploratory learning and critical thinking. STEM Education requires students to be active participants in the learning. K'NEX models offer hands-on learning opportunities that encourage scientific inquiry, investigation and experimentation. Our inquiry-based lessons challenge students as they build, investigate, problem solve, discuss, and evaluate scientific and design principles in action. Aligned to Science, Technology, Engineering, and Math standards. Product FeaturesHands-on and engaging student-inquiry based approach introduces students to forces & motion, control technology, programming, and rigorous content in science, technology, engineering, and mathSupports 2-3 students cooperating as a team to build, design programs to control, and explore a series of 5 fully-functioning replicas of real-world machines, one at a timeTeacher's Guide outlines a series of comprehensive lesson plans challenging students to meet objectives as they design programs, investigate problems, and collect and evaluate dataIncludes 336 K'NEX pieces, Discover Control box and software, 2 motors, 2 LEDs, 1 Buzzer, building instructions and teacher's guide CD, packaged in a strong storage tub with snap-on lidRecommended for 2nd through 4th grade classroomsPackage Dimensions: 8.63" x 13.81" x 7.63"Recommended Ages: 8 and up
K'NEX Education Computer Control Set The K'NEX Education Computer Control Set provides exciting, dynamic materials and lessons that will offer students a program of study that uses hands-on exploration in conjunction with an engaging inquiry-based approach to learning. Students will design and write programs to control five dynamic K'NEX models. Once the models are constructed and the programs are written, students will progress through a series of meaningful learning Tasks and Challenge Activities designed to guide their learning and challenge them to use critical thinking and problem solving skills. The Teacher's Guide outlines a series of 5 comprehensive lessons that introduce students to computer control technology, writing programs to operate models, and rigorous content in science, technology, engineering, and mathematics. Science process skills, the engineering design process, the core concepts of technology, science inquiry, and the role of invention and innovation in technology are emphasized throughout the lessons. The set comes complete with 699 K'NEX parts, enough to build 5 computer controlled models, one at a time, a K'NEX Interface and software (with site license), motors, push button switches, reed switches, a buzzer, and LEDs. Grades 4 - 6. Building instructions and teacher's guide aligned to Science, Technology, Engineering and Math standards included. Packaged in a strong storage tub with snap-on lid. STEM Education focuses on science, technology, engineering and mathematics concepts taught through problem-solving, discovery, exploratory learning and critical thinking. STEM Education requires students to be active participants in the learning. K'NEX models offer hands-on learning opportunities that encourage scientific inquiry, investigation and experimentation. Our inquiry-based lessons challenge students as they build, investigate, problem solve, discuss, and evaluate scientific and design principles in action. Aligned to Science, Technology, Engineering, and Math standards. Product FeaturesIntroduces students to forces & motion, control technology, programming, and rigorous content in science, technology, engineering, and math (STEM)Students learn the fundamentals of programming and robotics by building and controlling K'NEX models using programs they've written themselves with the Discover Control SoftwareSupports 2-3 students working as a team to build, control, and explore a series of 5 fully-functioning replicas of real-world machines, one at a time Engaging student-inquiry based approach emphasizes hands-on exploration as students cooperate to build models, design programs, and investigate real-world problemsChallenges students to apply skills and knowledge to meet objectives and answer questions by collecting, organizing, evaluating, and displaying dataPackage Dimensions: 8.63" x 13.81" x 7.63"Recommended Ages: 9 and up
Wilson NXT Control String, Natural, 16 Wilson, the iconic American tennis brand, was built by people with a deep devotion to the game. It was built on a promise: to elevate the millions of athletes around the world, at every level of the sport, who call Wilson their own. We've been keeping that promise for decades and our legacy is legend. Today, we're still building, relentlessly pushing the limits of performance and design to equip a new generation of players with products worthly of our name. Respect the past. Own the future. Wilson is tennis.
A.J. and the gang are graduating! But the out-of-control PTA president is turning the whole thing into a huge ceremony complete with fireworks, a petting zoo, and a flyover by the Blue Angels! Is moving up to third grade such a big deal? And what could possibly go wrong? Book Details:Format: PaperbackPublication Date: 4/22/2008Pages: 112Reading Level: Age 7 and Up
Now in its 20th year of publication, Putting on the Brakes remains the essential go-to resource for kids, parents, and professionals looking for tips and techniques on managing attention disorders.This third edition is updated and revised throughout with the latest info, resources, medication types, and glossary terms on ADHD. Written by two nationally recognized ADHD experts, Putting on the Brakes is loaded with practical ways to improve organizational, focusing, studying, and homework skills and contains more strategies for making friends, controlling emotions, and being healthy.This book gives kids with ADHD the tools for success in and out of school and helps them to feel empowered to be the best they can be!Book Details:Format: PaperbackPublication Date: 4/15/2012Pages: 112
From darkened sewers to shadowy streets, Nickelodeon's Teenage Mutant Ninja Turtles fight the forces of evil wherever they find them. This glow-in-the-dark storybook features glowing pages and stickers that are sure to thrill kids ages 3-7.
Wipe clean workbooks full of exercises and activities to help prepare children aged three and over for school.Book Details:Format: Special FormatPublication Date: 6/8/2010Pages: 28Reading Level: Age 3 and Up
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