First published in 1903, The Call of the Wild is regarded as Jack London's masterpiece. Based on London's experiences as a gold prospector in the Canadian wilderness and his ideas about nature and the struggle for existence, The Call of the Wild is a tale about unbreakable spirit and the fight for survival in the frozen Alaskan Klondike.Book Details:Format: PaperbackPublication Date: 2/1/2003Pages: 160Reading Level: Age 9 and Up
Mafatu has been afraid of the sea for as long as he can remember. Though his father is the Great Chief of Hikueru - an island whose seafaring people worship courage - Mafatu feels like an outsider. All his life he has been teased, taunted, and even blamed for storms on the sea. Then at age fifteen, no longer willing to put up with the ridicule and jibes, Mafatu decides to take his fate into his own hands. With his dog, Uri, as his companion, Mafatu paddles out to sea, ready to face his fears. What he learns on his lonesome adventure will change him forever and make him a hero in the eyes of his people.Book Details:Format: PaperbackPublication Date: 1/29/2008Pages: 128Reading Level: Age 12 and Up
The most anticipated game of the year and the most ambitious Call of Duty game ever, Call of Duty: Black Ops II is coming to Wii U. Call of Duty: Black Ops II delivers the most groundbreaking and viscerally immersive Call of Duty experience yet. Rooted in near-future fiction, the title propels players into a visual landscape in an epic single player campaign highlighted by branching storylines and non-linear missions; a re-imagined multiplayer that introduces players to some of the most cutting-edge weaponry and equipment that 2025 will have to offer; and punctuated with an all-new Zombies experience running in the multiplayer engine.
Activision Blizzard Inc. Call of Duty Black Ops II PS3 Call of Duty: Black Ops II is a First-Person Shooter (FPS) that revolves around unique gameplay that propels the Call of Duty franchise into a world of future warfare, and back again to the modern era. The game is a sequel to the 2010 release, Call of Duty: Black Ops, and features returning Black Ops characters Sgt. Frank Woods and Agent Alex Mason, joined by a wealth of new characters. Additional features include: two distinct yet linked playable time periods, advanced weaponry, branching storylines created by player choices in Strike Force missions, exciting multiplayer options, and more. Pushing the boundaries of what fans have come to expect from the record-setting entertainment franchise, Call of Duty: Black Ops II propels players into a near future, 21st Century Cold War, where technology and weapons have converged to create a new generation of warfare between old and new foes. In this conflict, the mechanized creations of men reign supreme, facing off against each other as their creators stay safe and unconflicted, and in the process grow ever softer. In this scenario an important question will be asked: What happens when enemy steals the keys? To understand such a possible future, you must understand where you have been.
"The Gleaming Spiral is the fifth exciting Asylum Pack in The Rituals of the Order expansion cycle for Call of Cthulhu: The Card Game. As a would-be initiate of a mysterious and powerful order struggles with horrific truths about her society, the Ancient Ones stir in their ageless slumber, the day of their awakening growing near. The Gleaming Spiral brings three copies each of 20 never-before-seen cards to the vibrant Call of Cthulhu metagame, expanding the deck-building options of all factions! Presenting new variety in how characters interact with stories, The Gleaming Spiral will enhance your Call of Cthulhu experience. From the Agency’s Trial Judge to Cthulhu’s Slave to the Undivided Mind, characters will find themselves compelled toward or kept away from stories, while through Hastur’s Scalpel and Miskatonic University’s Jamie Winthrop, icons will flow in and out of play, often at inconvenient and potentially dangerous times. Existing strategies will be put to the test as your deck basks in the light of the gleaming spiral!"Features include: -An expansion for Call of Cthulhu the card game -The fifth Asylum pack in the rituals of the order cycle-Presents new deck-building options for all factions-Features three copies each of 20 never-before-seen cards (a total of 60 cards)-Includes a gripping short story by Jeff Tidball
Ages 3 to 7 years. Whether sung around a campfire, in the classroom, or on a family road trip, call and response songs, in which a leader sings a phrase and a group sings back a reply, are an engaging interactive experience for kids. Historically, the songs in this collection were sung by workers in the field or sailors on ships, helping to pass the time and keep the workers in sync with one another. Kids today will love these classic folk songs because the easy call-and-response style takes no time to learn, letting everyone join in and enjoy these accessible and lively songs.Book Details:Format: PaperbackPublication Date: 9/1/2003Pages: 88Reading Level: Age 3 and Up
Sixth-grader Kate Harding has bigger problems than trying to get her parents to stop call her "Katie." She has a major crush on her older brother's best friend: Zachary Donaldson. In a moment of insanity, she dares to write his name on the bathroom wall in eight-inch high pencil letters. It doesn't take Principal Butter long to match the handwriting to the doodling on her book covers. Kate is sent to detention where she meets up with three new friends who decide to become the Secret Keeper Girl Club. Her case of boy craziness is doused with some good advice from her new friends.Book Details:Format: PaperbackPublication Date: 10/1/2008Pages: 96Reading Level: Age 9 and Up
As the five Kingdom Keepers enter high school, everything is about to change. The Maintenance Base that controls all four parks in Disney World is under attack by the Overtakers, a group determined to change Disneyforever. Relationships between the Keepers are no longer as simple as they once were. In fact, nothing is as simple as it once was.An after-hours visit to Typhoon Lagoon is a game changer. The Keepers lose one of their most valuable supporters. But there's work to do . . .The Disney Dream leaves Port Canaveral on an historic cruise to Los Angeles with a special treat in store for guests: the Disney Host Interactive guides are on board. Finn, Maybeck, Charlene, Willa, and Philby join guests as the DHI experience moves to one of the most advanced cruise ships in the world.But all is not right below decks. Strange things are happening. Only the Kingdom Keepers know the truth behind their invitation to be in attendance: nearly every Disney villain is aboard the ship, including Maleficent. The Overtakers have infiltrated the cast and crew. And no oneknows what they have planned.The Dream sets sail filled with enthusiastic guests and crew. But not for long. Maleficent takes over a video screen and warns the guests of trouble to come. With the ship arriving to the beaches of Castaway Cay--its first of many exotic ports of call--the Kingdom Keepers are under attack; back home the Base is threatened and about to fall. The Overtakers have expanded in ways never foreseen, and it's clear they intend to use this element of surprise to accomplish what has eluded them so far: victory.But not if Finn Whitman and friends have anything to say about it.Book Details: Format: Paperback Publication Date: 4/3/2012 Pages: 560 Reading Level: Age 9 and Up
Disney's Wreck-It Ralph is a computer-animated feature film about a video game villain who wants nothing more than to be the good guy for a change. But when Ralph finally gets his chance, he discovers that being the hero isn't as easy as it looks. Soon the entire video game world is at stake, and if Ralph doesn't play to win, it could mean "Game Over" for every game in the arcade! This Step 2 reader based on the film is perfect for kids ages 4-6.Book Details: Format: Paperback Publication Date: 9/18/2012 Pages: 32 Reading Level: Age 4 and Up
Drew Lawson knows basketball is taking him places. It has to, because his grades certainly aren't. But lately his plan has run squarely into a pick. Coach's new offense has made another player a star, and Drew won't let anyone disrespect his game. Just as his team makes the playoffs, Drew must come up with something big to save his fading college prospects. It's all up to Drew to find out just how deep his game really is. Book Details:Format: PaperbackPublication Date: 1/27/2009Pages: 240Reading Level: Age 13 and Up
VTech Call & Chat Learning Phone Learning's on the line with the Call & Chat Learning Phone by VTech. Play and talk just like mom and dad on your very first smart phone. Make a real phone book by entering up to 5 phone numbers. Learn with 10 games and apps that feature letters, numbers, time concepts and more. Personalize your toy phone and choose from 5 ringtones. Plus, with voice activation your little one can chat with a friendly bird or pretend to call friends and family. Get talking and learning with the VTech Call & Chat Learning Phone. Requires 2 AAA batteries. Product Measures: 1.8" x 5.9" x 8.5" Recommended Ages: 2-5 years
Mega Bloks Call of Duty Dome BattlegroundMega Bloks Call of Duty Dome Battleground Collector Construction Set-Buildable Dome Battleground 12"x11"x13" with two levels of display, rotating domed satellite dish, cage sniper areas, machine gun turret and a flag-Master Sergeant Sandman and two super pose able micro action figures-31 highly detailed, interchangeable accessories and weapons-Includes combat vests, binoculars, entrenching tool (E-Tool), laptop, walkie-talkie, flashlight, canteen, ammo pouch, combat knives and more!
Mega Bloks Call of Duty Chopper StrikeMega Bloks Call of Duty Chopper Strike Collector Construction Set-Buildable light attack helicopter 12L x 10.5W x 5H Inch with rotating blades, stub-wing pylons, with miniguns and rocket pods-Frank Woods and one other super pose able micro action figure-18 highly detailed, interchangeable accessories and weapons-Includes combat vest, entrenching tool (E-Tool), ammo pouch, combat knife, ammo clip, flashlight, binoculars, walkie-talkie and more!
Mega Bloks Call Of Duty Claw Assault-Buildable CLAW drone 8L x 7W x 4H Inch with articulating mechanical legs-Two super pose able micro action figures, each with multiple accessories-Incudes two tactical vests, backpack, ammo pouch, field computer, a care package, interchangeable weapons and ammunition-Includes 212 pieces
Do you play baseball with your Pops, go camping with your Opa, or read at the library with your Babu? No matter what name you call your grandpa, one thing is for sure: it's always fun to spend time with the one you love--who loves you right back. Ashley Wolff's musical text and colorful collage artwork pay tribute to the special bond between children and their grandfathers.Book Details:Format: HardcoverPublication Date: 9/8/2009Pages: 30Reading Level: Age 3 and Up
A teen fantasy trilogy about a twin boy and girl, the children of a Fae mother and a human father, who discover a new destiny after their parents are murderedBook Details:Format: HardcoverPublication Date: 5/15/2012Pages: 320Reading Level: Age 12 and Up
UNO Roboto Game: Meet the Interactive "Wild Card" that brings UNO to life. Customizable game play begins with recording each player's name and creating a totally unique "House Rule". As you start playing cards into the head of this unpredictable little robot, he'll surprise you by calling out Random Rules and funny phrases that change the way you play. He'll call on you by name and tell you what to do next. He'll announce your House Rule then everyone must race to complete it. You never know what UNO Roboto will say next but no matter what he says, you still have to say "UNO". Includes 1 UNO Roboto figure, 108 cards and instructions. Great family game for 2 to 10 plays.Features include:Meet the Interactive "Wild Card" that brings UNO to lifeCustomizable game play begins with recording each player's name and creating totally unique "house rules"This unpredictable little robot will surprise you by calling out Random Rules and funny phrases that change the way you playIncludes 1 UNO Roboto figure, 108 cards and instructionsA must have for any game nightRecommended Ages: 7-13+ yearsProduct Dimensions: 10.5 by 2.5 by 10.5 inches
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