Cat in the Hat I Can Do That Game I Can Do That Games foster self-confidence by giving kids a chance to discover what they can do. The games get kids up and out of their seats -- running, jumping, balancing, hopping, sliding, singing and laughing. Inspired by classic Dr. Seuss stories, favorite characters leap out of book pages and into living rooms, offering families a whole new way to enjoy some of the most beloved children's stories of all time. It includes a Trick-a-Ma-Stick foam bar and 33 activity cards.Product Dimensions: 15.8 (L) x 3.2 (W) x 10.5 (H)Age: 4 to 8 yearsRecommended Ages:4 – 8
Wonder Forge I Can Do That Games: Cat in the Hat -- What's in the Hat Game The Cat in the Hat has something mysterious in his hat. Can you guess what it is? In this fun, multisensory exploration game, one player hides a household object of their choice inside the hat and the other players use questions, clues and the hat's fun interactive exploratory features to discover what it is. Is it something we eat? What room does it belong in? Not sure? Try feeling the hat with your elbows, poking your finger through a hole or looking at the object through the magic crystalline window. Children will enjoy hours of creative fun with this innovative game. It develops sensory skills, memory and deductive reasoning, creativity and answering questions accurately. It includes 1 hat, 33 cards and 1 rules manual. It's for 2 to 4 players.Product Dimensions: 8 (L) x 7 (W) x 10.5 (H)Age: 3 years and upRecommended Ages:3 – 15
Sassy Wonder Wheel Cascading beads capture baby's attention. The spinning wheel engages the concept of cause and effect. It's great for a highchair.Product Dimensions (inches): 7 (L) x 4.5 (W) x 3 (H)Age: 6 months and up
Wonder Forge Konexi -- Premium Konexi is the 3D word-building game that will have you pushing your luck and on the edge of your seat. Take turns adding letters to a teetering tower of words. Go for longer words -- upward, downward or sideways -- to score more points. But, watch out -- the next letter may cause gravity to kick in and a Konexi collapse. It's thrilling fun for the whole family. It includes 26 sculpted letters, 1 Konexi die, 1 score pad, 1 pencil, 1 mover token, 1 storage bag and 1 game rules manual. It's for 2 to 4 players.Product Dimensions: 10.5 (L) x 2.8 (W) x 10.5 (H)Age: 10 years and upRecommended Ages:10 – 15
Wonder Forge Thanks A Lot This is the game of "What do your friends really want?" A getaway in southern France, 24 hours of invisibility or to bring one animal back from extinction? Which do you want the most? Thanks A Lot is the lively game of giving and receiving where it's truly the thought that counts. Dole out amazing gifts to your family and friends based on what you think they'll like. The higher someone ranks your gift, the more points you score. You'll be surprised to learn what they really want. It includes 500 cards, 6 card trays, 100 scoring chips and a rules manual. It's for 3 to 6 players.Product Dimensions: 8 (L) x 2.8 (W) x 10.5 (H)Age: 10 years and upRecommended Ages:10 – 15
Haba Wonder Dice Haba Wonder Dice is the ideal, entertaining toy to keep kids engaged for hours. Shaped and designed to build a tiny town center, this toy comprises 11 blocks in different shapes and sizes. Each block has a unique texture and design. This soft, easy-to-hold toy helps the sensory growth of children. Why You'll Love It: Textured sides of different materials stimulate baby's senses. Age: 6 months and up Fabric: Cotton/Polyester Features Kids can build tiny towns to their heart's content Hand-washable Contains 11 pieces Unique textures and designABOUT HABA It all began in 1939 in Bad Rodach, Germany, with finely polished, colorful wooden toys, that were "finely sanded and polished wonderfully smooth, just right for tender children's hands," as the first catalogue emphasized. Today these blocks are still part of our product palate. But the factory for fine wooden toys has been transformed into "the producer of inventive playthings for inquisitive minds." All products in the HABA range have one thing in common: our attention to detail makes each item special and unique. HABA wants to playfully support children's development, make their lives happier, more exciting, and full of the delight of discovery: to put it simply, to make their world a little more child-friendly. A wide variety of HABA toys and games have been honored with awards for exceptional design. Since 1993, no fewer than six HABA games received the "Children's game of the Year" award.
Wonder Forge I Can Do That Games: Richard Scarry Airport Game It's a busy, busy day at the airport -- and you're the pilot. Set up destination game boards around the room. Load your plane with your favorite Busytown characters and wait for the all clear for take-off. Then fly to faraway places -- the beach, mountains, the city and more. Collect souvenirs wherever you go. The player with the most wins. It's out-of-your-seat role-play fun. It encourages picture identification and matching, physical movement, imaginative play and strategic thinking. It includes 4 airplanes, 1 airport box, 1 dice tower, 16 passenger riles, 16 souvenir cards, 4 destination pads, 2 dice and a game rules manual. It's for 2 to 4 players.Product Dimensions: 15.8 (L) x 2.5 (W) x 10.5 (H)Age: 3 years and upRecommended Ages:3 – 15
Wonder Forge I Can Do That Games: Chuggington Matching Game Join Wilson, Brewster and Koko for some picture-matching fun. The Chuggington Matching Game is the classic game of picture matching, now featuring the colorful trains from Chuggington. Flip over two tiles and find exciting pictures of Wilson, Brewster, Koko and more. Which traintastic friends will you see? Did you find a match? If so, keep them in your scoring pile and take another turn. If not, turn them back over but try to remember the pictures for later in the game. Collect the most pairs to win. It encourages matching, memory skills, turn-taking and playing together. It's lightweight and portable for easy on-the-go-fun for the whole family. It includes 72 picture tiles and a game rules manual. It's for 1 or more players.Product Dimensions: 10.5 (L) x 1.6 (W) x 8 (H)Age: 3 years and upRecommended Ages:3 – 15
A lone swallow flies across the grey skies of Cornwall. The forces of evil are gathering around Camelot - The Black Knight was sighted atop a desolate ridge; a scheming Morgan plots her revenge; the Saxon troops are on the move; and acres of timber are being felled for the siege engines. And yet Lancelot has all but vanished, with Excalibur yet to be recovered. These are heavy times indeed. Will you, young squire, come forth and pledge allegiance to your fellow Knights at the Round Table? Is your heart of pure intent and ready to sacrifice for the good of all? Or will the dark promise of power seduce you into treason? Shadows Over Camelot is a unique collaborative game featuring a malevolent twist. As the incarnation of the Knights of the Round Table, players work together to defeat the forces closing in on Camelot. But beware players.Features include: -A unique collaborative game featuring a malevolent twist -High-quality pieces-Great for game nights-Beware the traitor in the midst-Takes 60-90 minutes to payRecommended Ages:12 and up
Asmodee 7 Wonders7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player, as in Fairy Tale or a Magic: the Gathering booster draft. Players reveal their cards simultaneously, paying resources if needed or collecting resources or interacting with other players in various ways. (Players have individual boards with special powers on which to organize their cards, and the boards are double-sided as in Bauza's Ghost Stories.) Each player then chooses another card from the deck they were passed, and the process repeats until players have six cards in play from that age. After three ages, the game ends. In essence 7 Wonders is a card development game along the lines of Race for the Galaxy or Dominion. Some cards have immediate effects, while others provide bonuses or upgrades later in the game. Some cards provide discounts on future purchases. Some provide military strength to overpower your neighbors and others give nothing but victory points. Unlike Magic or Fairy Tale, however, each card is played immediately after being drafted, so you'll know which cards your neighbor is receiving and how his choices might affect what you've already built up. Cards are passed left-right-left over the three ages, so you need to keep an eye on the neighbors in both directions.For 3 to 7 playersPlay time of 30 minutes7 wonders is a simple and addictive game for the whole familyIn 30 minutes you can raise a complete civilization and build the greatest Wonders of the WorldProduct Measures: 11.2" x 3" x 11.2"Recommended Ages: 10 years and up
Easton Pop-Up Catch NetHave a budding soccer star, field goal kicker, or golfer in your midst? Pick up Easton's 7-foot pop-up catch net, an ideal tool for practicing fundamentals or performing pre-game warm-ups. The heavy-duty hanging net is designed to absorb the impact of the ball, so a particularly hard shot will fall harmlessly into the net's clutches. Looking to practice your long woods without heading to the driving range? Go for it. As an alternative, your high-school football fiend can work on his field goal and punting technique in the backyard. And thanks to the net's durable steel flatwire construction, the unit will stay upright and secure regardless of how often you use it. Remarkably easy to set up and take down, the net comes with two breakdown poles with individual pockets, along with four grand stakes for stability. And best of all, the net is completely portable, with a folding design that fits in a 37-inch circular carrying bag.Features:7' pop-up catch net ideal for practicing fundamentals or pre-game warm-upsHeavy-duty hanging net absorbs impact of soccer balls, golf balls, footballs and other itemsDurable steel flatwire constructionTwo breakdown poles with individual pole pocketsCompletely portable - folding design that fits 37" circular carrying bagDimensions:7' x 7'
Crayola Color Wonder Cars 2 Gift Set Crayola Color Wonder Disney Cars 2 Gift Set, little artists can color and paint -- mess free -- to their hearts' content. This great set contains everything your artist needs to re-create favorite Disney Cars 2 adventures. The six markers and six gel paints only show up on the special paper in the included spiral-bound Color Wonder drawing and coloring pads. Recommended Ages:3 - 7
Wonder Forge I Can Do That! Games: Richard Scarry Busy TownWonder Forge I Can Do That! Games: Richard Scarry Busy Town helps you solve mysteries. In addition, kids may also get excited when they find hidden objects on their own. This game may take them through busy streets of the city, farm, airport, harbor and more. The gigantic colorful board is six feet long and offers much fun as you race around. This game also helps develop skills such as observation skills and matching ability. Plus, it encourages teamwork among kids. Why You'll Love It: This game provides hours of fun and excitement as kids search for hidden objects and say I found it. FeaturesGives hours of funExcites kids as they find hidden objectsEncourages team workEnhances observation skillsDevelops object identification and matching skillsRecommended Ages:3 – 8
Days of Wonder Alvin & Dexter: A Ticket To Ride Monster Expansion Meet Alvin & Dexter - two detailed monster figures that bring their own special brand of chaos to cities across the Ticket to Ride landscape. Alvin (the Alien) and Dexter (the Dinosaur) are two wacky characters ready to help you stomp opponents and zap tickets in this fun expansion. But don't take them too lightly; they also introduce a devious new tactical layer to the game. The last two players to start get to place the monsters in different cities on any Ticket to Ride map. It doesn't matter which map - Alvin and Dexter are just as adept at rampaging through London, Zurich or Stockholm as they are in New York or San Francisco. Once a monster moves in, it's now a City in Chaos - no one can build a new route into or out of that city until the monster moves on! This is an expansion. An original copy of any complete board game from the Ticket to Ride series is required to play with the Alvin & Dexter Monster Expansion. Contains 1 figure each of Alvin & Dexter Includes 20 Alvin and 20 Dexter cards Includes 1 bonus card for each character Product Measures: 3.5 x 2 x 2 Recommended Ages: 12 years & Up
Jax Takeaway Game In this game, all the players have to collect as many cards as possible by making plays between one's own cards and the cards that the opponents have. The player who has the maximum number of cards automatically wins the game in the end. The players have to take care that opponents don't take their cards away while playing to win the game.Why You'll Love It: Jax Takeaway Game is an interesting game that may teach kids few strategies and rules to be followed while playing a card game. It can keep kids occupied for hours while helping build team-spirit among kids.Age: 7 years and upFeaturesFamily card gameInteresting and enjoyable May be played by multiple playersInnovative and challenging gameRecommended Ages:7 and up
Roll the dice and take out the matching total in chips. Choose your point combinations carefully so you don't get stuck with too many chips left - because in this game the player with the LOWEST score wins.Features include: -Ages 7- Adult, 4-10 players-Fast paced, totally portable game that builds math facts skills .-Drawstring pocket bag makes this the perfect travel game for instant family fun.-Families and educators will love this game that makes learning addition facts a blast.-Break this game out at a restaurant when you are waiting for food or instead of flash cards for educational addition review.Recommended Ages:6 and up
Colorful Caterpillars Game This is a shape-matching and sorting game. Children will have fun learning while building these colorful caterpillars. It has quality crafted brightly colored wooden pieces. It comes with 4 caterpillars, 42 wooden shapes, 1 color dice and 1 symbol dice. The toy finishes are all non-toxic, child-safe and of the highest quality.Product Dimensions: 8.9 (L) x 2 (W) x 8.9 (H)Age: 3 to 7 yearsRecommended Ages:3 – 7
TAPZ Game: TAPZ is the only reflex game that uses light, voice and music cues that combine with touch technology to deliver a fast fun play experience for kids. TAPZ is an electronic game that combines light and music to test players reflexes, reactions, and rhythm. The game consists of a console that rests on a cardboard play surface on a table top. The device is able to detect vibration in 5 different zones. Each zone is activated by tapping in the zone with a tapping device. Light rings on top of the device create a lightshow that lead the game play and reward the user when they achieve victories. TAPZ includes 7 different ways to play: 6 reflex games and 1 free play music mode. Game for 1 to 4 plays.Features include:From the makers of the popular game LOOPZTAPZ delivers a fast fun play experience for kidsThe only reflex game that uses light, voice and music cues that combines with touch technologyTAPZ is an electronic game that combines light and music to test players reflexes, reactions, and rhythmIncludes 7 different ways to play: 6 reflex games and 1 free play music modeRecommended Ages: 7-13+ yearsProduct Dimensions: 12 x 3.5 x 10.5 inches
Play a card from your hand, place a chip on a corresponding space on the game board...when you have five in a row, it's a Sequence! Learn to block your opponents - remove their chips. Watch out for the Jacks - THEY'RE WILD! With a little strategy and a lFeatures include: -Easy enough for children, challenging for adults!-Contents: Folding Game Board, Sequence Playing Cards, 135 Sequence Playing Chips, Game InstructionsRecommended Ages:7 and up
Video Games & Systems > Computer Games > "7 wonders game"
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